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Thread: Tulainn [WIP, Critique welcome]

  1. #11
    Guild Adept Seraphine_Harmonium's Avatar
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    The changes in this don't actually address the most recent comments, but I wanted to show the alternate houses, because they are more appropriate for the setting. I am aware that one of them is blocking a road in an unnatural way, that I would fix if I stick with it.

    I also added some little rocky outcroppings that I generally think I like, though I might have to tweak them a bit.

    Click image for larger version. 

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  2. #12
    Guild Adept Seraphine_Harmonium's Avatar
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    Alright, here is an updated map, with some changes. I'd like to hear thoughts about any of them.

    1) Some of my forests are different. I did these with RobA's Random Density Map. You can still see some of the previous forests, for comparison. I think I like the new forest better, but I might end up making a new animated forest brush to do them with that works in some different kinds of trees.

    2) Fiddled with the Lake some more. Not right yet, but I think I am making progress.

    3) I tweaked the house that was overlapping the road.

    4) Reworked the grass a bit

    5) Tapered the Rivers

    I think I am also going to redo the fields.

    Click image for larger version. 

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    Last edited by Seraphine_Harmonium; 05-29-2012 at 04:16 PM.

  3. #13
    Community Leader jfrazierjr's Avatar
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    Word of the day..consistency...

    Pick you light source direction and use elements that match...y have things all over the place currently...it's a good start, but needs few tweaks..
    My Finished Maps
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    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

  4. #14
    Guild Adept Seraphine_Harmonium's Avatar
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    Yeah, the older version of the forests and some of the brushes for the buildings are lit on the wrong side. I may be able to fix that.

  5. #15
    Guild Expert rdanhenry's Avatar
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    Blurry silvery bits are what? (Left of King's Orchard, for example.) Whatever they're supposed to be (rocks?), they're far too blurry to fit with the crispness of the rest of the map.

    Also, you have a field covering a tree in front of it; look below where the "Tulainn" label is.

  6. #16
    Guild Adept Seraphine_Harmonium's Avatar
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    Yes, those are rocks. Not sure how to make them crisper, but I will see if I can fiddle with them.

    I know about the field. That won't be a problem on the next update.

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