Results 1 to 5 of 5

Thread: world map with only blender

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Guild Novice Ishmael's Avatar
    Join Date
    May 2012
    Location
    north new jersey
    Posts
    5

    Default world map with only blender

    Here is my first map here. It is a world map, icosahedron style, made with blender.
    I simply unwrapped an icosahedron to get the UV map as a unfolded icosahedron for use as a planet map. I think used a series of different procedural noise textures to make the map and colored it with the color ramps. This one is mainly clouds but I also experimented a bit with using voronoi crackle to simulate tectonic plates. I wanted to see if there was a correlation between those and the other forms of noise if they all used the same or closely similar parameters.
    I think this method shows promise.

    Here is the untouched UV map exactly as baked within blender. ( well..I did resize it..the original was 2048x1024 )

    Click image for larger version. 

Name:	testmap1.png 
Views:	132 
Size:	1.33 MB 
ID:	44824
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	testmap1sm.png 
Views:	156 
Size:	124.6 KB 
ID:	44776  
    Last edited by Ishmael; 05-13-2012 at 08:27 PM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •