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Thread: June 2012 Entry: The Shores of Limbo

  1. #1
    Community Leader Lukc's Avatar
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    Default June 2012 Entry: The Shores of Limbo

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    Hte Anld of het Spychci Rwsa as ni eht Ulbe Oeystr Cult onsg, depitced no eht oshers of Limbo.

  2. #2

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    The land of the ... ... in the Ubel ... Cult song, depicted on the shores of Limbo.

    It reminds me of Japanese cartoons.
    .

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    Community Leader Lukc's Avatar
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    Well, thank you Fury ... that is partly the aesthetic I'm going for with the Vertical labels ... Anyway, this map is inspired by the rather epic, if a bit cheesy, Blue Öyster Cult song, Veteran of the Psychic Wars and the lyrics furnished all the place names. Also, the ground texture is a rust short of mine, while the terrains is ... playing around with embossing blend modes and masks. Fun fun in the sun.

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    Community Leader Lukc's Avatar
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    ### Latest WIP ###

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    Now, I can't decide if I want to go with a nice image (above), or a grunged one (as below).

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    Do you guys think the map might also need a legend and some background story? I actually get the weird idea that this might even be fun to play for a survival-horror fantasy rpg ... hmm. I should actually try that once - DM a game that really has no escape, where the players are literally slated to die from day one. Or maybe only one can survive of the group ...

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    Guild Expert Facebook Connected vorropohaiah's Avatar
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    very interesting. i like the colour and more prominent texture in the 'clean' version though the grungy is one is more characterful. perhaps a cross between the 2?

    more info on how you made the texture would be very welcome, that looks great

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    Community Leader Lukc's Avatar
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    Hmm, which texture do you have in mind? The tortured terrain on the "land" area? That's done with a plain white layer in PS set to emboss blending options and then carved and chiselled with a layer mask. I used different brushes, from plain round to some texture, dry media and others. Another option would be to just set the whole layer mask to 50% grey first, then lower terrain with darker brushes and raise it with lighter ones.

    The black "limbo" areas are one layer higher up, basically just a b/w layer set to multiply and painted with variable opacity round brushes.

    As for the grunge - it's a sepia tone hue adjustment layer, a grunge border layer manipulated for more sharpness and on top a dusty screen layer.

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    Guild Artisan lostatsea's Avatar
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    Looks Cool . I prefer the Grunge color scheme myself but maybe some small tint of the former. I love that song!
    "Aye The skies be clear , the seas be calm and the winds be with us .....

    ARGH!! but the damn compass be broken!! "

    Capt. Noah Swalter Last voyage of the " Silver Crest"

  8. #8

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    I too prefer the grunged version. I'm envious at how quickly you were able to complete this! It looks really good.

    Cheers,
    -Arsheesh

  9. #9

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    Very clever! The style is a lot of fun.

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    Community Leader Lukc's Avatar
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    ### Latest WIP ###

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    Here it is, pretty much finished. I've added a bit of background and detail, so it should* be enough for any experienced DM to run a bit of gaming with this ... or at least give a few ideas of what and how to deal with it!

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