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  1. #1
    Guild Adept Obbehobbe's Avatar
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    Map Berendien

    Another random map.
    What do you think?

    Next step for me will be to try and draw the mountains by hand, then use a scanner and put them in place. And put more towns/villages/names on the empty areas.

    Click image for larger version. 

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    Last edited by Obbehobbe; 07-06-2012 at 04:48 AM.

  2. #2
    Guild Expert Facebook Connected vorropohaiah's Avatar
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    not bad. i like the overall style on this though the mountains are a bit too conical for my tastes.

    is the title font an actual font or did you make it yourself? i like

  3. #3
    Guild Artisan Clercon's Avatar
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    This map really brings back a lot of memories of old adventures. I think I must have spent at least a year in Kandra, both as a GM and player.

    The map looks great as usual. The only thing I'd change is the drop shadow on the city icons. It makes them look like they're hovering above the land.

    One day I have to try to make a map from Ereb Altor my self. Keep up the good work :-)
    Last edited by Clercon; 07-07-2012 at 03:23 AM.
    My finished maps

    Mapping Worlds (My blog about mapping)

    Imaginary maps (My facbook page devoted to mapping)

  4. #4
    Guild Adept Obbehobbe's Avatar
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    Quote Originally Posted by Clercon View Post
    This map really brings back a lot of memories of old adventures. I think I must have spent at least a year in Kandra, both as a GM and player.

    The map looks great as usual. The only thing I'd change is the drop shadow on the city icons. It makes them look like they're hovering above the land.

    One day I have to try to make a map from Ereb Altor my self. Keep up the good work :-)
    Looking forward to that map Clercon. Check out www.erebaltor.se (swedish site, in swedish) to join our cause!
    And I agree, Kandra is full of memories.

    I'll look over the city icons. Maybe change the shade a little bit to the side or something
    Thanks for the replies
    Last edited by Obbehobbe; 07-07-2012 at 03:53 AM.

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