Page 1 of 2 12 LastLast
Results 1 to 10 of 20

Thread: July/August 2011 Lite Challenge Entry: Glandred's Hollow

  1. #1

    Wip July/August 2011 Lite Challenge Entry: Glandred's Hollow

    Hey all...figured this challenge would be a good excuse to try to get to know photoshop better and go beyond the few tutorials that i've attempted. I've decided to use the shape provided as the rough outline of a mountain with interior space used to depict a river valley and town. (I've taken a few liberties with the shape - i.e. I filled in a big hole that was in the top of it - figured that it was very unlikely that my entry would be competitive anyway).

    Next step is to start the town...but...i'm really really new at this and would certainly appreciate any comments, critiques, suggestions that could be thrown my way.

    ### LATEST WIP ###
    Click image for larger version. 

Name:	Glandreds Hollow_v1.jpg 
Views:	86 
Size:	1.90 MB 
ID:	47208

    *In particular - not really sure about the scale I should be using. I figure that most of the buildings should be pretty small - but any advice here would also be helpful.
    Last edited by anomiecoalition; 08-03-2012 at 11:48 AM.

  2. #2
    Community Leader Guild Sponsor Korash's Avatar
    Join Date
    Nov 2008
    Location
    Montreal, Canada
    Posts
    1,600

    Default

    I think scale would depend on how tall the "mountains" are. If you want to make this a town and environs, I would think of them as Hills more mountains, and that would allow you to have a larger scale, with the town around the lake instead of on one side of it. Think along the lines of a Box Canyon town sort of thing. Just a suggestion though

    A couple of comments though...You might want to place the river layer on top of the mountain layer because the sources fade into the mountains. Another is maybe to blur the lower layers of the mountains a bit more to have them blend in a bit better. As is they look quite a bit "stepped".
    Art Critic = Someone with the Eye of an Artist, Words of a Bard, and the Talent of a Rock.

    Please take my critiques as someone who Wishes he had the Talent

  3. #3

    Default

    Thanks for the feedback...I've tried to smooth out the mountain edges a bit and will try to play around the with the rivers soon (I saw someone on these forums talking about a path tool and playing with the stroke settings - might give that a try).

    This version contains my attempt at the walls, road, bridges, and buildings. (I was quite excited to learn how to import brushes for the buildings - And if anyone knows where I can find more/knows how to rotate brushes, please let me know). Anyone have any advice on how to do fields and trees? How to do bridges better? Any other comments/criticisms are appreciated.

    ### LATEST WIP ###
    Click image for larger version. 

Name:	Glandreds Hollow_v2.jpg 
Views:	98 
Size:	1.91 MB 
ID:	47213

  4. #4

    Default

    Not much of a change...just experimenting with brushes

    ### LATEST WIP ###
    Click image for larger version. 

Name:	Glandreds Hollow_v3.jpg 
Views:	78 
Size:	1.71 MB 
ID:	47314
    *Most of my Maps can be seen in full resolution on my blog*

    *I've made some of my maps into full adventures available for download at DriveThruRPG.com or Paizo.com

    This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License unless stated otherwise in the thread.

  5. #5

    Default

    ### latest wip ###
    Click image for larger version. 

Name:	Glandreds Hollow_v3.jpg 
Views:	81 
Size:	1.84 MB 
ID:	47328
    *Most of my Maps can be seen in full resolution on my blog*

    *I've made some of my maps into full adventures available for download at DriveThruRPG.com or Paizo.com

    This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License unless stated otherwise in the thread.

  6. #6

    Default

    Made some more progress. But having a real problem with exporting the image. Can anyone tell me why my mountains look flat in the export compared to the screen shot? I've tried increasing the quality of the jpeg export and that didn't seem to help. (*I'm a real noob when it comes to photoshop.)

    Click image for larger version. 

Name:	Glandreds Hollow_v4.jpg 
Views:	91 
Size:	2.46 MB 
ID:	47329 Click image for larger version. 

Name:	Screen Shot.jpg 
Views:	94 
Size:	231.4 KB 
ID:	47330
    *Most of my Maps can be seen in full resolution on my blog*

    *I've made some of my maps into full adventures available for download at DriveThruRPG.com or Paizo.com

    This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License unless stated otherwise in the thread.

  7. #7
    Community Leader Guild Sponsor Korash's Avatar
    Join Date
    Nov 2008
    Location
    Montreal, Canada
    Posts
    1,600

    Default

    hmmm, I don't know either...Shame, 'cause I definitely like the screen shot very much better. The hills do really stand out in that one and has an overall better feel to it.
    Art Critic = Someone with the Eye of an Artist, Words of a Bard, and the Talent of a Rock.

    Please take my critiques as someone who Wishes he had the Talent

  8. #8
    Guild Artisan lostatsea's Avatar
    Join Date
    Mar 2009
    Location
    Ohio USA
    Posts
    551

    Default

    I would guess that when you are flattening the image you are losing your layer effects. It is a real problem sometimes and other times It doesn't seem to have an effect. Trying putting a blank layer "BELOW" the mountain layer and then merge it down. That sometimes helps. Also if you are not flattening the image before "Saving as" to the jpeg you will lose all the layers effects. BE SURE to use "SAVE AS" and not "SAVE" then you can simply "UNDO" the image flattening and continue on with the editing progress. It is looking very good. Lets hope this lets you keep the layer effects as it looks much better that way.
    "Aye The skies be clear , the seas be calm and the winds be with us .....

    ARGH!! but the damn compass be broken!! "

    Capt. Noah Swalter Last voyage of the " Silver Crest"

  9. #9

    Default

    Thanks Lostatsea...unfortunately that did not fix my problem. However it did give me some guidance in terms of what to scour the internet for. After lurking around for 2 hours, I finally found a forum entry on some random website which suggested that you try scaling down the image size. My image size was gigantic (4000 pixels x 3000 pixels). I reduced the image size to 1000 pixels x 800 pixels and now the export works properly. I guess i'll just chalk this one up to newbie error and remember to work with more manageable image dimensions from now on.

    ### LATEST WIP ###
    Click image for larger version. 

Name:	Glandreds Hollow_v5.jpg 
Views:	119 
Size:	201.9 KB 
ID:	47341

    I still consider this a WIP - so any suggestions on how I can improve this are welcome.
    *Most of my Maps can be seen in full resolution on my blog*

    *I've made some of my maps into full adventures available for download at DriveThruRPG.com or Paizo.com

    This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License unless stated otherwise in the thread.

  10. #10

    Default

    Oh, I really like the border you've added to this! Nicely done.

    Cheers,
    -Arsheesh

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •