After trying this method out, I have decided I will stick with developing hand drawn map elements, as I feel its the most diverse of fantasy topography...

things I need to work on, is learning new stroke motions for different representations of things, and then start looking at doing more detail work and defining my contrast more!

I think from now on I will also not use textures, unless necessary and for most ground cover I will do layers of color with the suggestions of shadow.

Stay tuned for more, I love this crap...

Click image for larger version. 

Name:	ENCOUNTER2.png 
Views:	148 
Size:	4.33 MB 
ID:	47869