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Thread: Crenea: When DnD finds science

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  1. #1

    Default Crenea: When DnD finds science

    A friend of mine is building his own post-apocalyptic horror tabletop system, and asked me to make him a world map that he could use for test games. I asked him for a guideline of what he wanted, and I got this:
    Click image for larger version. 

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    Using a mixture of the Saderan and Ascension Atlas tutorials, along with some of my own tricks I sent him this:
    Click image for larger version. 

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    After getting some feedback and information on where he wanted the cities, this is the finished result:
    Click image for larger version. 

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    Officially, that's the final version. But minor changes might go in as he adds highways and smaller settlements.

  2. #2
    Professional Artist Cunning Cartographer's Avatar
    Join Date
    Feb 2012


    Are those glittery aspects supposed to be city lights on the map? If so they look great

    If not..... awkward.

  3. #3


    Hi Anarisis,

    You're definitely on to something here in my opinion.

    My only suggestion would be to look into changing the style/effects you used with your text. In some instances you have a left to right black->white-> black gradient which makes it hard to read.

    You can always look into some tutorials that would work towards your futuristic theme.
    For example:

    Just an idea!

  4. #4


    The black/white sheen is definitely making things harder. I want to keep the metallic effect though, so I'm working on making it more subtle.

  5. #5

  6. #6


    Changed the text and added some highways. I also changed the water effect over the Sunken city.
    Click image for larger version. 

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