Page 1 of 2 12 LastLast
Results 1 to 10 of 13

Thread: May Entry: Mud Golem Cave

  1. #1
    Guild Journeyer Facebook Connected rpgmapmaker's Avatar
    Join Date
    May 2008
    Posts
    206

    Map May Entry: Mud Golem Cave

    Watch out! if your players have new boots... the ground is still wet...

    In order to get myself in a map making mindset, I told myself that even though I am new here I should enter the may contest... so today I made this simple cave map mostly trying to get as much texture as I could and still stay in the file size.

    The overall shape is the Photoshop plug-in "clouds"... thresholded brought it down to a black and white matte then it was given some extra definition by hand.

    Then I drew in the "mud" on two layers that had some bevel & emboss applied to it with a brush on a low opacity, and after some hue & saturation it was on to compression... anyway.

    I gave it a spin in the RPGTonight VTT and it worked... but I was not playing an adventure so I guess in the end you all will be the judge.


    Click image for larger version. 

Name:	VTT_comp4.jpg 
Views:	431 
Size:	74.6 KB 
ID:	3523

    -Chris

  2. #2
    Community Leader jfrazierjr's Avatar
    Join Date
    Oct 2007
    Location
    Apex, NC USA
    Posts
    3,057

    Default

    Very nice caves...
    My Finished Maps
    Works in Progress(or abandoned tests)
    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
    ----------------------------------------------------------
    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

  3. #3

    Post

    Impressive! And a very effective use of the clouds filter. It's quite a workhorse for cartography.
    Bryan Ray, visual effects artist
    http://www.bryanray.name

  4. #4

    Post

    Very nice! Plenty of ways to get ambushed when you're leaving tracks in the mud

  5. #5
    Guild Member Chgowiz's Avatar
    Join Date
    Apr 2008
    Location
    Northern Chicago Suburbs
    Posts
    68

    Post

    Wow! I like it! Thanks for the inspiration...

    Neurowiz/Chgowiz

  6. #6

  7. #7
    Community Leader Torq's Avatar
    Join Date
    Jun 2007
    Location
    Cape Town, South Africa
    Posts
    894

    Post

    Lovely map, very generic and playable with a cool look and feel.

    Torq
    The internet! It\'ll never catch on.

    Software Used: Terranoise, Wilbur, Terragen, The Gimp, Inkscape, Mojoworld

  8. #8
    Community Leader RPMiller's Avatar
    Join Date
    Apr 2006
    Location
    Watching you from in here
    Posts
    3,226

    Post

    Hehehe, I wondered what it would look like to create footprint overlays to plop down on the mud as the players move about. This is just a test to see how it would look. It has some potential I think.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	VTT_comp4.jpg 
Views:	162 
Size:	95.8 KB 
ID:	3559  
    Bill Stickers is innocent! It isn't Bill's fault that he was hanging out in the wrong place.

    Please make an effort to tag all threads. This will greatly enhance the usability of the forums.



  9. #9
    Guild Journeyer
    Join Date
    Jan 2008
    Location
    Foster City, California
    Posts
    156

    Question

    Most impressive.

    Could you perhaps explain more about how you made your mud textures?

    Thanks,
    -meleeguy

  10. #10
    Guild Journeyer Facebook Connected rpgmapmaker's Avatar
    Join Date
    May 2008
    Posts
    206

    Tutorial Photoshop Cartography #2 - Mud Cave Texture

    Quote Originally Posted by meleeguy View Post
    Most impressive.
    Could you perhaps explain more about how you made your mud textures?
    -meleeguy
    Yes... I have made a short tutorial on how I did it. See it here:

    Youtube

    -Chris

    Edit: RPMiller I love the foot prints! Nice touch!!!
    Last edited by rpgmapmaker; 05-14-2008 at 06:07 AM. Reason: Man I am tired...up all night messing with screen capture...
    @BHfuturist Check out my Video Tutorials & Vault of Free Map Elements
    Unless otherwise stated in the post, all of my artwork is released into the Public Domain.

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •