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Thread: Zierra - Science Fantasy

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  1. #1
    Guild Member aeronox's Avatar
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    Post Zierra - Science Fantasy

    Today I started mapping a city.

    Pen & paper, upon a digital coast outline. When I started, I had no river - when I make a major revision (to fix up that traingular grid in the north, and make more dead-end), I will change the course of the river (and find out more about proper docks).

    I have yet to do a 'temple' district, which will be more spread out, more gardens, cemetary, etc; and also a military district, with army facilities, aeroplane runways, etc; and the 'old' city will expand across the river, and a bt more upriver. I will also shift the water-barrier (name?) further outwards.

    Then I have to figure out how to fit a railway system in...

    It is a metropolis that has begun industrialisation, so there will be lots of outskirts that are being developed - like in the east of the Sister.

    FYI, that dotted wedge of land near the north of the old city, it's an independantly "governed" ghetto state. "Governed" in the sense that a bunch of crime lords own it.


    WARNING: DO NET LET PENS ROLL OFF TABLES. T_T the felt tip snapped off my finest (0.1) pen. *cries*


    EDIT: Always check which windows you're closing in Photoshop. I just lost my digital outline base. *cries more* Ah well, I'll just have to edit what I've scanned in.
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    Last edited by aeronox; 05-29-2008 at 10:39 AM.

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  3. #3
    Community Leader Torq's Avatar
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    I think its great Aeronox. Fantastic detailing and very nice style. Lets see more.

    Torq
    The internet! It\'ll never catch on.

    Software Used: Terranoise, Wilbur, Terragen, The Gimp, Inkscape, Mojoworld

  4. #4
    Guild Member aeronox's Avatar
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    Thanks


    Inspiration initially came from China Mieville's novels; however, his map (http://www.curufea.com/games/crobuzon/crobuzon.gif) is bland, both aesthetically and geographically. The culture within makes up for it - but as a map enthusiast, I can do better.

    Some aspects of the culture will draw on ancient Greek, particularly religion. I will incorporate more amphitheatres into the city (there is one near the port). The city itself is a few thousand years old, although the oldest remaining structures are around 1000 years; majority of the 'old city' is ~500 years; the Sister city began development around 100 years ago and has rapidly expanded.

    I wonder what style I should use, to suggest emerging technology, yet retain a hint of fantasy...


    This is industrial era, guns are mainstream, and iron warships are common. Scientific advances are being made frequently. 'Magic' here is dismissed as illusions for entertainment only.

    I will be making this city as interesting as possible - I don't want to write 'journey' fantasy (again, inspired by Mieville) - I want to have a complex city that is full of mysteries.

  5. #5
    Community Leader Gracious Donor ravells's Avatar
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    That's very interesting. I know the editor of Tor books in the UK, who publish China Mieville. I had a moan to him about the state of maps in SF and F novels; particularly those drawn by the author. He said that in many cases (I don't know if Perdido St Station was one of them) the publisher had a professional draw the map in prefrence to the map produced by the author. Once you've finished this one, I'll email it to the editor if you like!

    Good luck with the project aero - Cities have so much in them so to do a good one with lots of detail must take ages.

  6. #6
    Guild Member aeronox's Avatar
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    The finished map of Perdido looks like it's done by someone with graphic knowhow, but not with flair for maps. That's the aesthetic part.

    The design of the city is quite boring, monotonous; it's just a blob of roads and rails. That's the author's fault.

    We could have a little subforum to discuss existing maps...

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