Page 1 of 2 12 LastLast
Results 1 to 10 of 16

Thread: A new village

  1. #1
    Professional Artist Carnifex's Avatar
    Join Date
    Feb 2008
    Location
    Sweden
    Posts
    220

    Wip A new village

    I will now try out some good ways of doing village/town mapping. I want to try to have the roofs shaded correctly on the map and I want it to be done automatically depending on how the house is turned.

    After some work I'm finally beginning to find a way

    The image below is just the houses with shaded roofs. I will make more later (lots of work for each house). (The houses are from the dundjinni forums.)
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	houses01.jpg 
Views:	4102 
Size:	203.0 KB 
ID:	51002  
    Last edited by Carnifex; 01-05-2013 at 01:13 AM.

  2. #2
    Community Leader Gracious Donor Bogie's Avatar
    Join Date
    Nov 2011
    Location
    Maine, USA
    Posts
    2,551

    Default

    Can't wait to see it!

  3. #3

    Default

    The roof shading thing is the main reason I just draw them from scratch each time. I don't know how to achieve it automatically in photoshop (if it is even possible).

    Those are some nice buildings, by the way.

  4. #4
    Professional Artist Carnifex's Avatar
    Join Date
    Feb 2008
    Location
    Sweden
    Posts
    220

    Default

    Quote Originally Posted by Larb View Post
    I don't know how to achieve it automatically in photoshop (if it is even possible)
    I sortof pulled a few tricks. I first tried with the lighting filter (with an alpha channel) and the result was ok but I could not move the houses afterwards. Now I'm back to good old bevel/relief layer style which works ok (but far from perfect) but each house have at least three layers so it's not recommended for large cities
    Also when I scale them down the bevel layer style dosn't scale correctly.
    Last edited by Carnifex; 01-05-2013 at 10:41 AM.

  5. #5
    Professional Artist Carnifex's Avatar
    Join Date
    Feb 2008
    Location
    Sweden
    Posts
    220

    Default

    So this image is actually posted in another thread but I wanted it here as well... hope you don't mind.

    Castles! Here's a quick test of crenelations.

    Thanks to Ravells for how to do this easily: http://www.cartographersguild.com/ho...tml#post204033
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	crentest01.jpg 
Views:	209 
Size:	90.1 KB 
ID:	51020  

  6. #6
    Professional Artist Facebook Connected Schwarzkreuz's Avatar
    Join Date
    Oct 2011
    Location
    Leipzig/Berlin
    Posts
    1,481

    Default

    Well I dislike the shadow problem too... but nice work indeed here.

  7. #7
    Professional Artist Carnifex's Avatar
    Join Date
    Feb 2008
    Location
    Sweden
    Posts
    220

    Default

    A really quick snapshot during work! Not ready for comments/critique really but this will probably be the general style. This is about full resolution.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	testvillage01.jpg 
Views:	3527 
Size:	289.6 KB 
ID:	51048  

  8. #8

    Default

    I really like your cobblestone path texture. Only thing I am not so sure about are the lines around the waters edge. They remind me too much of the coastal ones you see on the more traditional world maps so I'm not sure if they suit this style.

  9. #9
    Professional Artist Carnifex's Avatar
    Join Date
    Feb 2008
    Location
    Sweden
    Posts
    220

    Default

    Quote Originally Posted by Larb View Post
    I really like your cobblestone path texture. Only thing I am not so sure about are the lines around the waters edge. They remind me too much of the coastal ones you see on the more traditional world maps so I'm not sure if they suit this style.
    Thanks! I've adjusted the water line edge a bit and added trees. This is 50% resolution. The image file size will be epic - let's see how my computer will cope with this...

    Still very very WIP but comments welcome. Especially on the trees/wood.

    The trees actually looked too realistic so I had to adjust the colors etc a bit.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	testvillage02.jpg 
Views:	177 
Size:	457.4 KB 
ID:	51080  
    Last edited by Carnifex; 01-07-2013 at 05:27 PM.

  10. #10
    Community Leader Gracious Donor Bogie's Avatar
    Join Date
    Nov 2011
    Location
    Maine, USA
    Posts
    2,551

    Default

    Excellent, I really like how this is shaping up. The trees almost look 3 dimensional, and I like it!

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •