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Thread: Bogie's Fast Maps

  1. #11
    Community Leader Bogie's Avatar
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    Third time's the Charm, or so the old saying goes......

    Let me know what you think.

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  2. #12
    Community Leader Bogie's Avatar
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    Max suggested blurring the shadows which I agree would look better, but in Dundjinni I can't control the shadows. I could turn them off and hand paint them in photoshop, but again the point here is to do the maps fast so I can make a lot.

    And here is Number 4:
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  3. #13
    Community Leader Bogie's Avatar
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    Fast Map number 5, this one is a small castle.

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    Last edited by Bogie; 01-21-2013 at 11:19 PM.

  4. #14
    Community Leader Guild Sponsor - Max -'s Avatar
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    Faster, faster! Great job so far

  5. #15
    Guild Journeyer Freehand 5.5's Avatar
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    Sorry, but I don't like the maps. I'm a longtime GM and I like to use such kind of maps but they have to be way more coool.
    The texture is too repetitive and the symmetrical architecture is boring.
    I can see no advantage in doing it in half an hour. Better do it in one or two hours and get some maps that really rocks.

    Don't get me wrong. The maps you showed are a good starting point. There is nothing bad, but it's only the beginning for a nice map to play on.
    There should be more different floor tiles, niches, pillars, interesting room shapes, dramatic lighting...

  6. #16
    Community Leader Bogie's Avatar
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    Here is a new one, not exactly as fast and simple as the others, but still not a lot of details like furniture.

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  7. #17

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    That looks really nice Bogie. Do you use these maps for online gaming?

    Cheers,
    -Arsheesh

  8. #18
    Community Leader Guild Sponsor - Max -'s Avatar
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    Looks cool. A few issues on walls tiling though

  9. #19
    Community Leader Bogie's Avatar
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    Thanks, Glad you guys like them.

    These maps were made generic with no specific plan for use yet. When I use them it is mostly with a group sitting around the table.

  10. #20
    Guild Journeyer Freehand 5.5's Avatar
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    The last map was definitely better. It looks good because of all the detail.

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