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Thread: New Member Info

  1. #1

    Post New Member Info

    I stumbled here from another gaming site. I've been gaming for over 20 years, and hand-drawing my maps for that whole time. I took a cartography class at college a few years ago, and had a summer job at a local map company. Recently a friend of mine asked me to map the town she's using for some of her stories and I came looking for ways to make it better. I'm looking forward to poking around here and gleaning tips.

  2. #2
    Community Leader NeonKnight's Avatar
    Join Date
    Aug 2007
    Surrey, Canada, EH!


    Welcome Aboard
    Daniel the Neon Knight: Campaign Cartographer User

    Never use a big word when a diminutive one will suffice!

    Any questions on CC3? Post them with CC3 in the Subject Line!
    MY 'FAMOUS' CC3 MAPS: Thunderspire; Pyramid of Shadows; King of the Trollhaunt Warrens; Demon Queen's Enclave

  3. #3
    Community Leader Facebook Connected delgondahntelius's Avatar
    Join Date
    Feb 2008
    A, A


    Greetings and welcome to the guild. Love the avatar .... happy mapping!!
    Don't Forget!! Rate a Tutorial Today; Add a TAG to a thread today; CLICK on a GOOGLE ADLINK once today!

  4. #4
    Community Leader jfrazierjr's Avatar
    Join Date
    Oct 2007
    Apex, NC USA


    Welcome to the guild fionn320. We look forward to you posting your sample maps, so get to postin! Also, if your interested in doing any computer generated mapping (or even ways to touch up a scanned in map), GIMP is a free open source software similar to Photoshop. Additionally, there are a few tutorials on the site what can provide several techniques and several GIMP masters in residence in case you need some help.


    My Finished Maps
    Works in Progress(or abandoned tests)
    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

  5. #5

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