Page 3 of 5 FirstFirst 12345 LastLast
Results 21 to 30 of 45

Thread: The Stormwatch -- 4E WIP

  1. #21
    Community Leader Facebook Connected torstan's Avatar
    Join Date
    Jul 2007
    Posts
    4,199

    Post

    They look good to me. I'd not take them right out to the edges - some of the ones at the side must only have half a tree on top as they don't have any overhanging green!

    I'd also suggest a drop shadow under the forest, behind the trunks. It should look darker as you see under the forest edge, through the trunks. Otherwise - nice. Good work.

  2. #22
    Community Leader jfrazierjr's Avatar
    Join Date
    Oct 2007
    Location
    Apex, NC USA
    Posts
    3,057

    Post

    Quote Originally Posted by torstan View Post
    They look good to me. I'd not take them right out to the edges - some of the ones at the side must only have half a tree on top as they don't have any overhanging green!

    I'd also suggest a drop shadow under the forest, behind the trunks. It should look darker as you see under the forest edge, through the trunks. Otherwise - nice. Good work.
    I agree totally. The small picture looks good and the scale is good when compared to the mountains in the background. Just be careful when you add shadow so you don't overtake the trunks..

    Joe
    My Finished Maps
    Works in Progress(or abandoned tests)
    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
    ----------------------------------------------------------
    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

  3. #23
    Community Leader Facebook Connected Badger's Avatar
    Join Date
    Feb 2008
    Location
    Morton, TX
    Posts
    1,473

    Default

    thanks torstan, joejr ... i was waiting on the shadow till i got the trunks down... one thing at a time people... my overdeveloped mind is attuned to things you could never imagine and therefore can only accept one thing at a time or my head might actually explode .... kidding of course

    here's a tip for anyone tho who might care.... concerning scale and mountians... especially mountains in this type of iso map.... best tip I ever learned when drawing hand drawn mountains is never really consider the scale of the mountains your drawing, they don't actually represent each and every mountain. (as long as you don't go into ridiculous extremes) For some reason this helped me way back in the beginning when I had such trouble on drawing mountains.

    Hopefully ... that made sense thanks for the tips tho guys that is why I love this place

  4. #24
    Community Leader Facebook Connected Badger's Avatar
    Join Date
    Feb 2008
    Location
    Morton, TX
    Posts
    1,473

    Post

    Forests done... trunks done... shading done ... i hope.

    My hills however SUCK ..... I think that the background may have to be redone a bit or perhaps my hills need to be redone.... feedback would be appreciated...
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Stormwatch_Environs7.jpg 
Views:	77 
Size:	1.20 MB 
ID:	4739  

  5. #25
    Secret Super-User StillCypher's Avatar
    Join Date
    Feb 2008
    Location
    Utah
    Posts
    245

    Default

    I don't see anything wrong with your hills that couldn't be fixed with making them a little bigger/taller -- and coloring them similar to the way you colored your mountains. Maybe kind of a greenish... goldish (to match your background) color?

    And the trees... They're just not doing it for me. I'm afraid they look too flat to me. Too... much like a carpet with legs.

    ::FLEE!::

  6. #26
    Community Leader Facebook Connected Badger's Avatar
    Join Date
    Feb 2008
    Location
    Morton, TX
    Posts
    1,473

    Default

    I like the idea of a darker goldish color to the hills.... to a greenish/gold for the lower 'rolling' hills as it were...

    Nuh-uh!! carpets don't have legs, everyone knows they only have elbows...

    I'm trying to find my own 'style' ... so its a hit or miss... trial and error sorta thing...

    No need to flee my friend... I accept all forms of critique and criticism... without it we cannot grow and exceed in ability

  7. #27
    Community Leader Facebook Connected Badger's Avatar
    Join Date
    Feb 2008
    Location
    Morton, TX
    Posts
    1,473

    Wip

    don't mind the going out of the lines.. this is just a quick color test for the hills....
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Stormwatch_Environs_hilltest.jpg 
Views:	85 
Size:	1.21 MB 
ID:	4740  

  8. #28
    Community Leader Facebook Connected torstan's Avatar
    Join Date
    Jul 2007
    Posts
    4,199

    Default

    I'd suggest changing the layer type on the hills to overlay (and perhaps keeping a low opacity normal copy above it) so that they blend into the map a bit more. Because they are small, they are actually a bit darker than the mountains because of the detail. This might help there.

    You also need to sort out your rift. It stands out like a sore thumb as the only non-iso element.

  9. #29
    Community Leader Facebook Connected torstan's Avatar
    Join Date
    Jul 2007
    Posts
    4,199

    Default

    And given you've been having a go at my maps on this, I'll cry hypocrit and ask for a scale

  10. #30
    Community Leader Facebook Connected Badger's Avatar
    Join Date
    Feb 2008
    Location
    Morton, TX
    Posts
    1,473

    Default

    please refer to original post in the thread

Page 3 of 5 FirstFirst 12345 LastLast

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •