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Thread: [WIP] Unnamned topographic try

  1. #1

    Wip [WIP] Unnamned topographic try

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    I began with this topographic... type... map using a rather complicated process involving clouds and spamming the emboss filter

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    so then i used a palette map and the topography palette to color it

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    and then i used the contours and stuff to make a river and stuff


    well thats all i have so far

    yeah im going to add a couple cities and stuff to this as well

    im kinda proud of it

  2. #2


    So i thought to myself "wow i really hate the way these rivers look"

    and remade them

    and i think i might remake them again though some things seem offal

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  3. #3
    Guild Novice n8ey's Avatar
    Join Date
    Feb 2013
    Twin Cities, MN


    What an interesting way to create a map... I think I'm going to follow this, because I like the way it's going.

  4. #4


    If you'd like, I could put up a tutorial on how i made this, considering i dont think any exist

  5. #5


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    well, i fixed the rivers and made them smooth and stuff

  6. #6


    Wild contours. Cool, different topo look. Some very odd hill-tops -- makes you wonder what's up there. My feeling is this is a coastal area map, where the wide body of water is an inlet, or narrow bay, perhaps a glacial carved bay. The many tributaries, rivers and streams flowing down the surrounding hillsides, from snowmelt, ice melt, or rain.

    Thank you for posting your map work in progress.

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