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Thread: [WIP] My first mapping attempt - small cave lair

  1. #11
    Guild Adept Facebook Connected
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    Jun 2011
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    Plouguerne; Brittany
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    I like it. The tunnel linking the two rooms at the bottom left looks particularly good.

    I would also add a connection to the left and center room, a small 5 ft corridor (maybe at the top of the room that you need to climb to access) to allow for the players to attack the room from both side and give them a tactically interesting opportunity...

  2. #12
    Guild Member
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    Apr 2013
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    Baltimore, MD
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    Quote Originally Posted by Simon33600 View Post
    I like it. The tunnel linking the two rooms at the bottom left looks particularly good.

    I would also add a connection to the left and center room, a small 5 ft corridor (maybe at the top of the room that you need to climb to access) to allow for the players to attack the room from both side and give them a tactically interesting opportunity...
    Oooh, I like that idea a lot. Gives the sneaky types another way to get involved if they're so inclined. That'll go in the next iteration.

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