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    Nov 2009
    Edmonton, Alberta, Canada

    Wip May 2013 Entry: Utgardar

    So here is my initial go at a map. The location is an area of an unexplored planet, close to a human colony. The colony is on its own (somehow... map and story grow together!) and so the inhabitants need to do a survey of their area. Humans arrived to a post-apocalyptic world, there are alien survivors living in the ruins and terrible mutated monsters everywhere! The map is intended to represent a survey that provides various kinds of data: predominant terrain, availability of resources, and general threat level based on hostile environments or aliens.

    My problem right now is that I need to figure out a better work-flow to build this thing because it takes awhile to set up each hex. There are a few other logistical problems hampering my efforts, but hopefully I can clear them up and get this looking like something.

    ### Latest WIP ###
    Click image for larger version. 

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    I think this is more a test of the concept.I don't really like my terrain icons yet but I'm happy with how the hexes are going. I basically want to try to make the actual hexes an important part of the map, as well as delimiting space.


    Edit: in the current configuration the solid coloured circles attached to each hex indicate availability of resources (top circle, green, blue, violet) and level of threat (bottom circle, yellow, orange, red). The terrain icons are forest, badlands, hills and mountains, though I'm thinking that I should really make them more alien-looking. Especially the trees...
    Last edited by Meshon; 05-08-2013 at 06:26 PM. Reason: clarification

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