Page 5 of 5 FirstFirst 12345
Results 41 to 50 of 50

Thread: May/June 2013 Lite Challenge - Floating City of Khuramunz

  1. #41
    Community Leader Bogie's Avatar
    Join Date
    Nov 2011
    Location
    Maine, USA
    Posts
    7,637

    Default

    This just keeps getting better and better!! The new walls look great.

  2. #42
    Guild Master Facebook Connected jtougas's Avatar
    Join Date
    Sep 2010
    Location
    Wales Massachusetts
    Posts
    2,813
    Blog Entries
    27

    Default

    That looks fantastic !! the layout of the ships is much more "natural" now and the whole thing looks awesome. For labeling you could try numbering the important buildings and then create a key. That's what I usually do for crowded maps like this. This is really great !!
    I am the breath of Dragons...The Song of Mountains...The Stories of Rivers....The Heart of Cities.... I am A Cartographer....

    Finished Maps
    Kingdom Of Shendenflar Campaign Setting (WIP)

    Everything I post is free for use and redistribution under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 licence, except where noted otherwise in the thread.

  3. #43

    Default

    Thanks guys - Small update...labeled the different sections of the city (for each of the gangs) and made a compass.

    ### LATEST WIP ###
    Click image for larger version. 

Name:	Khuramunz_V3.jpg 
Views:	186 
Size:	3.43 MB 
ID:	55186
    *Most of my Maps can be seen in full resolution on my blog*

    *I've made some of my maps into full adventures available for download at DriveThruRPG.com or Paizo.com

    This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License unless stated otherwise in the thread.

  4. #44
    Community Leader Bogie's Avatar
    Join Date
    Nov 2011
    Location
    Maine, USA
    Posts
    7,637

    Default

    Fantastic compass AC.

  5. #45

    Default

    Added a border, cleaned a few things up, and started thinking about building labels. I'm sort of leaning towards not doing any building labels...map already feels pretty busy...but we'll see.

    ### LATEST WIP ###
    Click image for larger version. 

Name:	Khuramunz_V4.jpg 
Views:	188 
Size:	3.90 MB 
ID:	55270
    *Most of my Maps can be seen in full resolution on my blog*

    *I've made some of my maps into full adventures available for download at DriveThruRPG.com or Paizo.com

    This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License unless stated otherwise in the thread.

  6. #46

    Default

    I would think that a cobbled-together pirate city wouldn't have enough dedicated use buildings to warrant labeling.

  7. #47
    Community Leader Bogie's Avatar
    Join Date
    Nov 2011
    Location
    Maine, USA
    Posts
    7,637

    Default

    I like the border, it goes well with the compass and the font.

    I would vote no labels, or just a few.

  8. #48

    Default

    I was also thinking that labels were gonna muddy things up more (thanks for the validation). I think this will be my last update (unless there are any objections/suggestions).

    ### Winner ###

    Click image for larger version. 

Name:	Khuramunz_V4.jpg 
Views:	374 
Size:	3.96 MB 
ID:	55324
    Last edited by ChickPea; 08-26-2018 at 07:58 PM. Reason: Added winner tag
    *Most of my Maps can be seen in full resolution on my blog*

    *I've made some of my maps into full adventures available for download at DriveThruRPG.com or Paizo.com

    This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License unless stated otherwise in the thread.

  9. #49
    Community Leader Bogie's Avatar
    Join Date
    Nov 2011
    Location
    Maine, USA
    Posts
    7,637

    Default

    Actually, I think you should scrap this and start over, do it all in hot pink with flamingos !!!! Just Kidding!

  10. #50
    Guild Expert Guild Supporter Lingon's Avatar
    Join Date
    Dec 2012
    Location
    Sweden
    Posts
    1,212

    Default

    The color tweak was an excellent choice, gave it a quite intriguing mood! Hot pink and flamingos sounds really good though…

Page 5 of 5 FirstFirst 12345

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •