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Thread: Oasis WIP

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  1. #1
    Community Leader Facebook Connected Ascension's Avatar
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    Wip Oasis WIP

    I wanted to work up this concept for an oasis before I forgot about it so here it is. There's no scalebar 'cuz it's not finished yet but the scale is 1 pixel = 6 inches. The thing in the middle of the pond is some sort of raised dais with a sunken center (either filled with water or with a trapdoor, I haven't decided). There is a raft for the shaman to go from the rock dock to the dais for his ceremonies. A small market; a khan's tent; some watch guard tents; regular tents; camel, horse and goat stables; and some fields (with rock fences) make up the rest for right now. This was just an idea that I had burning in my brain so I had to get it out, lemme know what ya think. It's 2000 X 2000.

    Now I gotta go back and finish all the other stuff I've started.
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  2. #2
    Community Leader jfrazierjr's Avatar
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    Wow Ascension! This is great. My only regret is that it Can't effectively use it in a VTT due to the scale. I would rep you again, but I need to spread some love around first.

    Joe
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  3. #3
    Community Leader NeonKnight's Avatar
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    Very sweet looking map. Good work!
    Daniel the Neon Knight: Campaign Cartographer User

    Never use a big word when a diminutive one will suffice!

    Any questions on CC3? Post them with CC3 in the Subject Line!
    MY 'FAMOUS' CC3 MAPS: Thunderspire; Pyramid of Shadows; King of the Trollhaunt Warrens; Demon Queen's Enclave

  4. #4
    Guild Master Gracious Donor Midgardsormr's Avatar
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    I may be imagining things, but it looks as though the large palms' shadows fall to the southeast of the trees, but all the other shadows fall to the northwest.

    And are there two light sources? It looks like the buildings are each throwing two shadows.

    It's a gorgeous map; I love your approach to the water.
    Bryan Ray, visual effects artist
    http://www.bryanray.name

  5. #5
    Community Leader jfrazierjr's Avatar
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    Quote Originally Posted by Midgardsormr View Post
    I may be imagining things, but it looks as though the large palms' shadows fall to the southeast of the trees, but all the other shadows fall to the northwest.
    Opps.. I take it back, this map is horrible!

    I had not event noticed, I was to busy trying to put my tongue back into my mouth and wipe up the drool.

    Joe
    My Finished Maps
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    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
    ----------------------------------------------------------
    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

  6. #6
    Community Leader Facebook Connected Ascension's Avatar
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    Your are right on both accounts Mid, I'll have to redo those big palm shadows, never even noticed it, don't know how they got like that. The tents have a drop shadow as well as a full black layer that was motion blurred to create the angular shadow. I don't like the way PS does it's shadows so I'm trying to figure out a work around short of doing full elevations for each building (sideview of the building) or doing them all in Sketch-Up. Combining the 2 different types of shadows has always sort of filled in the missing gap but I went lighter with the shadowing this time. Drop shadows alone make the objects look like they're floating (which I heard about in my first city map) and the motion blur blurs forwards AND backwards so I'm really stuck. Shadows are my kryptonite. As I type this I think I just figured it out, or at least a new method to test drive. I'll re-up the new map soon with the fixes and the new shadows.

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