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  1. #1
    Guild Apprentice Pablo Diablo's Avatar
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    Oct 2007
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    NYC, NY (USA)
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    Post Region/City WIP

    So, wanted to post and get some feedback on this WIP.

    In short: A runequest-based, thieves' world inspired campaing, taking place in a venice-inspired city. The GM provided me with a hand-drawn sketch, which detailed the major water routes and islands, and I've been running with it since then, with some input from him.

    Notes that haven't made it onto this map yet:

    SCALE: is actually half that shown (scale bar will total ~ 1/2 mile, or 2500 feet)

    CITY DEFENSES: Three towers along Cellini's Passage, with cannon (the game is set with early era firearms), as well as the request for some sort of naval base on the marshy peninsula, which I am having trouble justifying...

    DOCKS and WHARVES: need to add a good number of these to the northernmost islands and along "The Stench" (i.e. where the Tanners, Brewers, etc live and work - a loosely built slum)

    NAMING: "River Cordam" needs to be something more Italian, as does "Gandra" (the name of a fictional witch, for which the disease-carrying swamp was named)

    Thoughts?
    PD
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