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Thread: The world of Vallone.

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    Default The world of Vallone.

    With the exams finally behind me, I've taken up my first Adobe Photoshop mapping project in an attempt to help immerse my players into the campaign I'm setting up for them next semester. In the interest of detail I've set up a map size that I can have printed out at A2 size, so that, eventually, adding large amounts of map locations can still be done without having the map appear as one claustrophobic mess of icons and symbols.

    I realize that's not exactly the standard protocol for newbie map designers, and believe me when I say I am still very much a newcomer to all this, but I have a good deal of free time on my hands right now, so I figured why not capitalize on it and make something truly stunning.

    I started off on the world yesterday morning. Here's how far I've gotten since then, in between running errands and visiting friends.

    I added an initial ocean-blue background (that I intend to edit/fine tune later on), plotted and added the landmasses and continents in an additional layer using the eraser tool (after filling the whole layer with a base colour), and then created a clipping group to add a parchment texture look to the landmasses. I'm still experimenting with the various layer effects, but I added outer glow to highlight the smaller islands/fjords in the North-Eastern corner of the map.

    Please let me know what you think. Comments, advice and constructive criticism would be greatly appreciated. Also, apologies in advance if the link isn't working properly, in which case I'll fix it as soon as possible.


    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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