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Thread: Dwarven Resevoir Settlement WIP

  1. #1
    Guild Apprentice Pablo Diablo's Avatar
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    Wip Dwarven Resevoir Settlement WIP

    Another byproduct of our temporarily paused campaign...

    This was originally introduced as an abandoned hidden dwarven settlement, with a lot of water features... The entrance was secured by a dual-reservoir system, which required either someone on the inside to switch water between two huge cisterns, Olympic level stamina in holding your breath, or a water-breathing spell... Unfortunately I never mapped those spaces - the second reservoir empties into the "mid level" equipment room, which then descends 10 flights of stairs to a larger, spider-infested and partially collapsed underground chamber.

    PD
    1 square = 5'
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  2. #2
    Guild Apprentice Pablo Diablo's Avatar
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    And because it wouldn't let me upload the other map in the first post... (anyone know why? kept returning a database error!!!)

    PD
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  3. #3
    Community Leader NeonKnight's Avatar
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    A beautiful map, and it has a SCALE! Excellent.

    I can see it now as a player, OOoooooo webs, Better torch them to ensure nothing bad comes.
    Daniel the Neon Knight: Campaign Cartographer User

    Never use a big word when a diminutive one will suffice!

    Any questions on CC3? Post them with CC3 in the Subject Line!
    MY 'FAMOUS' CC3 MAPS: Thunderspire; Pyramid of Shadows; King of the Trollhaunt Warrens; Demon Queen's Enclave

  4. #4
    Community Leader Facebook Connected torstan's Avatar
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    They are indeed pretty maps. What are you making them in?

  5. #5
    Guild Apprentice Pablo Diablo's Avatar
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    Thanks guys...

    Yeah webs... But unfortunately, they were some sort of wacky hybrid web-spinning and water spider (thanks, GM). So there were still more of them when we discovered the underwater river to the east...

    Torstan-
    I do most of my work in Photoshop CS. These were both done completely in PS. Occasionally I'll do bits and pieces in Illustrator or Vectorworks (a CAD program) - I especially use Illustrator when I need a Vector-based outline of something (i.e. a landmass) that I might want to zoom into and detail at a later date.

    Depending on where and when I'm doing the work (at home, at a cafe, etc), I use either my trackball or my 10x12 palette (which i LURVS, and is also great for doing coastlines, rivers, or any sort of "organic" outline).

    PD

  6. #6
    Community Leader jfrazierjr's Avatar
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    Quote Originally Posted by Pablo Diablo View Post
    Thanks guys...

    Yeah webs... But unfortunately, they were some sort of wacky hybrid web-spinning and water spider (thanks, GM). So there were still more of them when we discovered the underwater river to the east...

    Torstan-
    I do most of my work in Photoshop CS. These were both done completely in PS. Occasionally I'll do bits and pieces in Illustrator or Vectorworks (a CAD program) - I especially use Illustrator when I need a Vector-based outline of something (i.e. a landmass) that I might want to zoom into and detail at a later date.

    Depending on where and when I'm doing the work (at home, at a cafe, etc), I use either my trackball or my 10x12 palette (which i LURVS, and is also great for doing coastlines, rivers, or any sort of "organic" outline).

    PD
    These look GREAT!

    Any chance of getting un-annotated copies for personal use in a VTT?

    Joe
    My Finished Maps
    Works in Progress(or abandoned tests)
    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
    ----------------------------------------------------------
    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

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