Right, started a new map for a game I'm running this year.

It's a swashbuckling sort of game based initially in a long island chain. You know lots of sweaty pirates and corrupt governors, etc..

Anyway here's what I started with:

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So I started off doing it in satellite style - because that's what I've done before) and got so far...

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...but then I realised this didn't really sit with what I wanted for my game this year.

So after a bit of reading of the tuts on this site I'm now on the 'antique' map style.

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I'm just working on some pen-drawn mountains at the moment, and I think I'm OK with making creases, but can anyone point me at a tut to do the ragged / torn edges please?