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Thread: Mountain lakes 3D (step by step project outline)

  1. #1
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    Default Mountain lakes 3D (step by step project outline)

    ***updated some more tips***

    I've been requested to draw a mountain lake with a rider using magic to cross it, and an army in pursuit.
    here's a step-by-step walkthrough of what i did:
    1) make a 3d topography using google sketchup:
    Click image for larger version. 

Name:	3_lakes_3D.jpg 
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    *** to make the angles all wacky i changed the field of view angle from the normal 30-45 degrees to 60-75 degrees, this makes that fish eye lens look to the perspective.

    ===

    2) make a very crude drawing to illustrate the general idea. send for approval:
    Click image for larger version. 

Name:	3 lakes layout 1.jpg 
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ID:	58426

    ===

    3) start drawing outline and general topography:
    Click image for larger version. 

Name:	3_lakes_progress_01.jpg 
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ID:	58427

    ===

    4) finished B&W:
    Click image for larger version. 

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    *** the water color is an extra layer of light gray set on "multiply" transparency.

    ===

    5) color:
    Click image for larger version. 

Name:	3_lakes_color_02-no falling-dude_small.jpg 
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ID:	58429
    *** layers i used (+blend modes)
    1) B&W lines (set on multiply)
    2) Base color layer (set on multiply)
    3) Dark tones (set on multiply)
    4) Light tones (set on screen)
    5) Fog & clouds (set on screen)
    Last edited by Gluhoded; 10-17-2013 at 12:29 PM.

  2. #2
    Community Leader Guild Sponsor Korash's Avatar
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    I likey muchly

    Repped for the walk through and Liked for the finished look
    Art Critic = Someone with the Eye of an Artist, Words of a Bard, and the Talent of a Rock.

    Please take my critiques as someone who Wishes he had the Talent

  3. #3
    Guild Adept Facebook Connected Dain's Avatar
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    The process is indeed really interesting, thanks for sharing
    You're using SketchBook Pro right?

  4. #4
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    yeah,
    I'm painting on a laptop, and not a very strong one, so when the painting was rather detailed and there were more than 3-4 layers it just became so slow it was getting really annoying. sketchbook pro is not as strong or versatile, but it's just really fast and comfortable (besides, i don't know how to use ~95% of Photoshop features).

  5. #5
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    it is a interesting process, sure!
    I want to give it a try as soon as possible: i am not a pro using Sketchup (yes, i'm not a pro at all, indeed!), but i think you have described a simple and straight linear, yet fully functional, way to create an artistic looking 3d terrain. Thank you for sharing.

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