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Thread: Hune - A Fantasy World Map

  1. #21
    Guild Adept Facebook Connected Llannagh's Avatar
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    Nice. There are a lot of things I like.

    I like the font of the labels and the coloring, though they shouldn't overlap with different colored background, as with the Sculptor's Steps. But I guess you know that and it will be solved
    The compass rose is also quite nice, it fits the clear and simple style for the map.

    About the forest: I'm myself struggling to find a way of depicting larger areas of woods in a similar style and thought of trying something like you did. I'm not a hundred percent on that. You set the edges off nicely, but the rest is just a flat green thing. I have the urge to make it more fuzzy, but then that might interfere with the style established for the mountains. Tough thing, I find it to be.
    I'll work on my own and if I find something that might work, I'll show you! You sure have given me an idea.

  2. #22
    Guild Member Facebook Connected madbird-valiant's Avatar
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    Yeah I think I'll whack some sort of texture over the top of the forest, just so that it isn't that ugly flat green. Just got to find a nice subtle texture now.

    I look forward to seeing what you come up with!

  3. #23
    Guild Member Facebook Connected madbird-valiant's Avatar
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    Click image for larger version. 

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    Stuck some texture on top of the forest.

  4. #24

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    Still very promising! I think your mountain labels would be more legible if the letters are darkened a bit.

  5. #25
    Guild Adept Facebook Connected Llannagh's Avatar
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    This is not final, but something in this direction might fit your style:

    http://www.cartographersguild.com/ge...9-tryouts.html

    I haven't got the file with me, tha's why I'm posting the link.

  6. #26
    Guild Member Facebook Connected madbird-valiant's Avatar
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    Oh man I have been away for a long time and haven't made much progress. Sketchy areas are just there for planning purposes, same with town/city/ruin markers.

    Click image for larger version. 

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    Not sure what to do with the big open section north of the top river, so just doodled some hills to stop it being an empty space.

  7. #27
    Guild Adept Facebook Connected Llannagh's Avatar
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    Nice to see you're back at it again!

    You could turn that area north of the top river into a marshland with lots of lakes, for example. Or something like Finland. Just a suggestion.

  8. #28
    Guild Member Facebook Connected madbird-valiant's Avatar
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    Hmm, I like that idea. Might have to look at some Finland maps.

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