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Thread: Dungeons of Earen - A Work In Progress

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  1. #1

    Post Dungeons of Earen - A Work In Progress

    Most of you have seen the map i did for my campaign setting (http://www.cartographersguild.com/sh...?t=2453&page=4), well here is the first level of the first dungeon the players will explore. It is a tiefling ruin, these ruins was discovered by accident by two workers in the Sulindal mines, the workers believe that the ruin is dwarven in origin, however the players will discovery it isn't.

    The players will begin at the right far end of the map (again this is just the first level) here they will encounter ghosts, undead creatures, rats, vermins and such, they will have to jump and balance themselves across the first level in some cases. The blue symbols on the floor open the door next to it if someone steps and remains on top of them, this will cause the party to leave a player behind, until they figure a way to leave one of the pressure plates on the ground pressed without the need of a person, at the bottom of the last room on the left is sort of a mirror with an eye painted in blood, with the right words in deep speach it will lead the party to the next level of the ruins. (no worries a tiefling wizard is in the party)
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  2. #2

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    Sweet.


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  3. #3
    Guild Artisan landorl's Avatar
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    Wow! Nice looking map. I also like the fact that the dungeon isn't just about creature bashing, but there are some intellectual problems to be solved.

  4. #4
    Community Leader Facebook Connected delgondahntelius's Avatar
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    Great looking map, love the textures and the color palette you have for it kudos!@
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  5. #5

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    Good feel to it Megrim

    Nice map.

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    I like it. Well done.

    If I were to make anything even remotely resembling a complaint, it would be that the black thing (a pit I'm guessing) is too black. That quibble is very minor though.

  7. #7

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    Quote Originally Posted by nolgroth View Post
    I like it. Well done.

    If I were to make anything even remotely resembling a complaint, it would be that the black thing (a pit I'm guessing) is too black. That quibble is very minor though.
    any suggestions on the pit?

  8. #8
    Community Leader Facebook Connected delgondahntelius's Avatar
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    Trick players into falling into it ?
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  9. #9
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    Quote Originally Posted by megrim View Post
    any suggestions on the pit?
    Aside from the obligatory "push them in" comments ( ), have you experimented with using a gradient fill that goes from a dark gray to black, to give it the illusion of depth.

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