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Thread: Dungeons of Earen - A Work In Progress

  1. #1

    Post Dungeons of Earen - A Work In Progress

    Most of you have seen the map i did for my campaign setting (http://www.cartographersguild.com/sh...?t=2453&page=4), well here is the first level of the first dungeon the players will explore. It is a tiefling ruin, these ruins was discovered by accident by two workers in the Sulindal mines, the workers believe that the ruin is dwarven in origin, however the players will discovery it isn't.

    The players will begin at the right far end of the map (again this is just the first level) here they will encounter ghosts, undead creatures, rats, vermins and such, they will have to jump and balance themselves across the first level in some cases. The blue symbols on the floor open the door next to it if someone steps and remains on top of them, this will cause the party to leave a player behind, until they figure a way to leave one of the pressure plates on the ground pressed without the need of a person, at the bottom of the last room on the left is sort of a mirror with an eye painted in blood, with the right words in deep speach it will lead the party to the next level of the ruins. (no worries a tiefling wizard is in the party)
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  2. #2

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    Sweet.


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    S. John Ross Ghalev
    Who Dat? Games Fonts Uresia

  3. #3
    Guild Artisan landorl's Avatar
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    Wow! Nice looking map. I also like the fact that the dungeon isn't just about creature bashing, but there are some intellectual problems to be solved.

  4. #4
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    Great looking map, love the textures and the color palette you have for it kudos!@

  5. #5

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    Good feel to it Megrim

    Nice map.

  6. #6
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    I like it. Well done.

    If I were to make anything even remotely resembling a complaint, it would be that the black thing (a pit I'm guessing) is too black. That quibble is very minor though.

  7. #7

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    Quote Originally Posted by nolgroth View Post
    I like it. Well done.

    If I were to make anything even remotely resembling a complaint, it would be that the black thing (a pit I'm guessing) is too black. That quibble is very minor though.
    any suggestions on the pit?

  8. #8
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    Trick players into falling into it ?

  9. #9
    Community Leader jfrazierjr's Avatar
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    Quote Originally Posted by delgondahntelius View Post
    Trick players into falling into it ?
    Use some of the new 4E D&D Monster powers to push them in?
    My Finished Maps
    Works in Progress(or abandoned tests)
    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
    ----------------------------------------------------------
    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

  10. #10
    Community Leader jfrazierjr's Avatar
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    Quote Originally Posted by delgondahntelius View Post
    Trick players into falling into it ?
    Trick them into JUMPING in....
    My Finished Maps
    Works in Progress(or abandoned tests)
    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
    ----------------------------------------------------------
    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

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