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Thread: Yet another Top-Down, realistic mountains tutorial

  1. #1
    Guild Novice Irbis's Avatar
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    Nov 2013
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    Tutorial Yet another Top-Down, realistic mountains tutorial

    So i figured it out and wanted to share. It's a blend of various techniques already known + my personal touch and modifications.
    End result looks like this:
    Click image for larger version. 

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    Tutorial: https://copy.com/JIM7FLVrAoEI/All.jpg?download=1
    Texture: https://copy.com/vmksGkF9Mbjg/Pattern.JPG?download=1
    PDS: https://copy.com/LcxqHKoVXGzY/Realis...psd?download=1

    Hope you like it and you will find it helpful/useful

    Cheers

  2. #2

    Default

    This is exact the type of mountains I was looking for.

    Unfortunately I have no access to copy.com, where the files were saved.

    Any chance anyone have a copy saved somewhere???



    Regards

    /McMax

  3. #3

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    I'm still looking for that kind of mountains.

  4. #4
    Administrator waldronate's Avatar
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    The idea is to use a distance transform (sometime called EDT or EDM or shapeburst) on a shape to get the increasing height from the edge. Then you can add noise on top of that to get it a little rougher. In the first image below (done in photoshop), I selected the area of interest, put it on a new layer, and added a shape burst gradient stroke effect as described at https://graphicdesign.stackexchange....haped-gradient to get the basic effect. Then I added some noise via render clouds on a layer set to multiply and finally added a lighting effect to the whole thing to get the appearance of lighting.

    For the second image, I used Wilbur to load a mask made from the above image, and then used the Filter>>Fill>>Mound tool.

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  5. #5

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    A long time ago When I thought out how to make mountains, I did a little differently. The mountains are also realistic. I like your mountains very much too
    Video here

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