Seems a shame nobody (?) is tackling this with the G.Projector software that inspired it. I always wanted to turn one of my worlds into a physical globe ... since one can't recycle an existing map I decided to just spin up a simple world and experiment with how an interrupted sinusoidal might paste up into a ball.

So.

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That's just bring up Fractal Terrains, tweak the altitude colors, next world, next world, next world, next world, next world, next world, next world, oh there's a nice one. Edit, edit, edit, edit, edit, edit. Cool - good enough.