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Thread: Touching up Published Maps

  1. #1

    Question Touching up Published Maps

    I am in the middle of running an online campaign, and discovered there is no player version of the map. I have decided to use Photoshop to try and remove certain symbols (i.e. secret doors, traps, number, etc.), but cant figure out a way to make it look original. I was wondering if anyone had any ideas. I included the map I am trying to modify. Thanks.

    Click image for larger version. 

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  2. #2
    Guild Expert johnvanvliet's Avatar
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    i do not use photoshop so...

    with The Gimp i use a tool called " resynthesizer "
    http://www.logarithmic.net/pfh/resynthesizer

    it builds just fine on windows using the MinGW environment

    that and Matlab inpainting programs


    in Adobe's PS you also have the "heel" tool and clone tool
    Last edited by johnvanvliet; 12-22-2015 at 03:45 PM.
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  3. #3
    Guild Adept Facebook Connected jpstod's Avatar
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    I recreate the Maps because I suck a Photoshop/Paint type programs. I can't cut and paste good enough for them to not stick out.
    I can try and do a MS Paint edited maps for you or recreate it for you in Dungeon Designer 3.
    The Wayward Traveler
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  4. #4
    Guild Adept Facebook Connected jpstod's Avatar
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    Or you can use this version I found with google done by Mike Schley himself
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    The Wayward Traveler
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    http://jpstodwftexas.deviantart.com
    http://www.drivethrurpg.com/browse/p...?term=John+Pau
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  5. #5
    Guild Adept Facebook Connected xpian's Avatar
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    Yeah, Mike is great about creating DM-version and player-versions for his maps. If you go to his site, you can find pairs like this for many great adventures. I bought some of the maps for an adventure I'm DMing, and they're great.
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  6. #6

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    Jonathan Roberts (aka Torstan here at the Guild) wrote a tutorial on this subject a while back, it might prove useful to you.

    Cheers,
    -Arsheesh

  7. #7

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    Quote Originally Posted by arsheesh View Post
    Jonathan Roberts (aka Torstan here at the Guild) wrote a tutorial on this subject a while back, it might prove useful to you.

    Cheers,
    -Arsheesh
    Thanks for pointing this out! I was hoping for a good tutorial on how to edit some pre generated maps I...acquired for my campaign and this does quite the excellent job.

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