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Thread: My First Map On This Site - Eastern Coast of the Great Continent

  1. #1

    Map My First Map On This Site - Eastern Coast of the Great Continent

    I just joined this forum, and I have made my first map for it:imgur: the simple image sharer
    It started as a scribble, and I thought it would make a good coastline, so I got out another piece of paper and made this. I drew it and scanned it onto my computer.

    I didn't add color because I wanted it to look handmade and old, and I guess I thought that not adding color would make it look unique/old.

    I know it isn't the best, so please feel free to criticize!

  2. #2
    Guild Member Facebook Connected The_Buce's Avatar
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    This is a great start! You've already given me some food for thought - the '1 day travel' scale is inspired! I've always worried about scale on my maps; I spend ages trying to work out how far things should be away from one another and agonize about how to depict the scale. I never even considered specifying distance as travel time

    If I could offer some creative criticism, though - assuming that your travel time is given for a person travelling on foot, you've got a heck of a lot of cities in close proximity to one another; from a rough measure you've got (in the centre) 5 cities less than 6 hours away from one another. I'm definitely not an expert on cities but you should consider that cities are quite few and far between - they certainly don't pop up right next to one another - there wouldn't be enough room for them all, for a start, and cities require an alarming amount of produce to survive which means that a lot of land around the city would be given over to farmland (there might be a village or town in the midst of the farms - typically along frequently used trade routes - which would be almost like your suburbs). City placement is also important - ports mean cities because people have to go through them and they generate trade; places where two or more trade routes converge can, sometimes, mean a city (though, more often than not, it will be a village or town which has an inn or two to support those travelers who wish to stay the night); strategic locations can mean cities, too, where a castle has been built to protect the surrounding countryside (or as a display of some local lord's power and deep pockets) and a town has grown up around it.
    You've got the coastal towns idea down, but watch out for those towns which appear to be in the middle of nowhere - why are they there? If you can answer this question in a way which is plausible, leave them in. If not, they shouldn't be there. Is it a mining town huddled against a mountain or is it a fishing village at the edge of a great lake? Is it surrounded by farms which provide sustenance for a nearby city? Is it next to a forest and provides lumber? Always question what's going on in each of your towns.

    I'm going to leave it at that - hope that helps you!

    Great first effort on a map, I really hope to see some more soon!

    Happy Mapping!
    If at first you don't succeed; try, try again. If you still don't succeed; go to the tutorials section!


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  3. #3

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    First off, welcome to the Guild Benemap! Second, nice work on this. Look forward to seeing more of your work in the days to come.

    Cheers,
    -Arsheesh

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