Page 2 of 3 FirstFirst 123 LastLast
Results 11 to 20 of 26

Thread: Ferneron

  1. #11
    Guild Novice Phaneron's Avatar
    Join Date
    Mar 2014
    Location
    South Carolina, USA
    Posts
    9

    Default

    As others have said, the mountains look awesome. I personally think that the one without the shading is better, but that's just my two cents.

  2. #12
    Professional Artist Guild Donor Sapiento's Avatar
    Join Date
    Jul 2009
    Location
    Salzburg, Austria
    Posts
    3,654

    Wip

    So, here is a first try for colouring, using a water colour brush. I think this should make the mountains look less streaky.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Ferneron3.jpg 
Views:	55 
Size:	1.98 MB 
ID:	62147  

  3. #13
    Professional Artist Guild Donor Sapiento's Avatar
    Join Date
    Jul 2009
    Location
    Salzburg, Austria
    Posts
    3,654

    Default

    I've worked on shading and highlights, the mountains look now less like stripes.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Ferneron4.jpg 
Views:	59 
Size:	1.98 MB 
ID:	62234  

  4. #14
    Community Leader Guild Sponsor - Max -'s Avatar
    Join Date
    Dec 2012
    Location
    France
    Posts
    4,220

    Default

    It's still way too striped to my tastes. I'd try some global light on the the highlited mountain side (with just a slight emphasis on the more proeminent edges) and enhance a global shadow on the shaded face (that would at least avoid the symetric striped effect).

  5. #15
    Professional Artist Guild Donor Sapiento's Avatar
    Join Date
    Jul 2009
    Location
    Salzburg, Austria
    Posts
    3,654

    Wip

    Another attempt to solve the stripes issue and probably the last one.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Ferneron5.jpg 
Views:	78 
Size:	1.97 MB 
ID:	62255  

  6. #16
    Guild Expert Guild Supporter Lingon's Avatar
    Join Date
    Dec 2012
    Location
    Sweden
    Posts
    1,212

    Default

    This looks really nice, Sapiento! I like the icons a lot, they really show the different styles of the cities. The forests and hills look great too.
    In my opinion, the thing that makes the mountains look striped is not so much in the coloring but in the contour lines. Those that extend down from the ridge are very evenly spaced, so when they are shaded and highlighted they give a geometric appearance. Personally, I don't think that's a bad thing. But if the stripes are bothering you, my suggestion would be to make the mountain contours more random

  7. #17
    Community Leader Guild Sponsor - Max -'s Avatar
    Join Date
    Dec 2012
    Location
    France
    Posts
    4,220

    Default

    The numbers of sides ridges lines makes basically the striped effect. That's just enhanced with the strong contrast between shades and highlights. On Peter Fenlon's work, the shadows and lights are more subtle and lighter so the striped effect doesn't pop up that uch, as far as I've seen.

  8. #18
    Professional Artist Guild Donor Sapiento's Avatar
    Join Date
    Jul 2009
    Location
    Salzburg, Austria
    Posts
    3,654

    Default

    I don't want to copy Fenlon, just use his work as inspiration.

  9. #19
    Community Leader Guild Sponsor - Max -'s Avatar
    Join Date
    Dec 2012
    Location
    France
    Posts
    4,220

    Default

    I understood that, I just wanted to point out that the "many ridges style" on his maps works because the shades/lights are very light. Adapting it to a more heavy shade/light work might be an issue, regarding the striped look. Anyway that's some personnal taste, if you like them as they are, go ahead, the overall map looks great as usual.
    Last edited by - Max -; 03-12-2014 at 09:26 AM.

  10. #20
    Professional Artist Guild Donor Sapiento's Avatar
    Join Date
    Jul 2009
    Location
    Salzburg, Austria
    Posts
    3,654

    Default

    Quote Originally Posted by - Max - View Post
    I understood that, I just wanted to point out that the "many ridges style" on his maps works because the shades/lights are very light. Adapting it to a more heavy shade/light work might be an issue, regarding the striped look. Anyway that's some personnal taste, if you liek them as the are, go ahead, the overall map looks great as usual.
    I get your point, Max. Compared to Fenlon's work, I have considerably stronger shade/light on the mountains, but that's - as you pointed out - mainly personal taste. I think I may end up with a mix of the last two versions.

Page 2 of 3 FirstFirst 123 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •