Page 1 of 4 1234 LastLast
Results 1 to 10 of 31

Thread: Kingdom of Aquilonia (Ave Tenebrae)

  1. #1

    Wip Kingdom of Aquilonia (Ave Tenebrae)

    I came back to drawings! I hope (and believe) that I have improved my skills in the matter (the numerous wonderful maps of the guild are inspiring ).

    I'll probably need a few maps for my Ave Tenebrae setting (loosely based on a mix of Howard's Conan, some D&D setting, and the "Ave Tenebrae" board game, of course). So, here's an attempt of the Kingdom of Aquilonia. I'm at the point that I wanted to try a bit of everything, just to see... except for labels and other signs.

    I'm really interested of what you think of it, because I'm hesitating about a lot of things...

    Click image for larger version. 

Name:	Aquilonia Kingdom.jpg 
Views:	177 
Size:	827.8 KB 
ID:	64247

  2. #2
    Community Leader Guild Sponsor - Max -'s Avatar
    Join Date
    Dec 2012
    Location
    France
    Posts
    4,220

    Default

    One issue is that your mountains/forests are pretty sharp and that your city icons, rivers and coastlines are blurry. Also Mountains are nice but not that much convincing as a mountains range (atm it rather looks a pile of rocks).

  3. #3
    Guild Member Cuin's Avatar
    Join Date
    May 2014
    Location
    Madison, WI
    Posts
    99

    Default

    Very nice hand work. The trees are particularly good.

  4. #4

    Default

    Thanks for the feedback (and a quick one, I have to say )!

    By - Max -
    One issue is that your mountains/forests are pretty sharp and that your city icons, rivers and coastlines are blurry.
    Well, that was indeed one of my wonderings. I didn't spotted it for the coastlines & rivers, but you're right. As it is far more easier to add a blur, is the test below better?

    Click image for larger version. 

Name:	AKblur.jpg 
Views:	104 
Size:	721.9 KB 
ID:	64250
    Also Mountains are nice but not that much convincing as a mountains range (atm it rather looks a pile of rocks).
    Sigh... yeah, I just sticked too much to the old world map I guess... I'll redraw that.

  5. #5
    Community Leader Guild Sponsor - Max -'s Avatar
    Join Date
    Dec 2012
    Location
    France
    Posts
    4,220

    Default

    I think it's a bit better with the blur (at least more consistent overall). Maybe if you'll add a touch of color on city icons, that would make them pop up more.

  6. #6
    Guild Adept acrosome's Avatar
    Join Date
    Dec 2013
    Location
    35.2, -106.5
    Posts
    289

    Default

    I think the pattern for the swamps is a bit dense. It's almost as dense as the forests, and thus hard to discern from the forests without looking closely.

  7. #7

    Default

    Here's a new version with mountains redrawn (again, not all the mountains, just a try). I lowered a bit the blur effect, better?

    Click image for larger version. 

Name:	AK new mts.jpg 
Views:	94 
Size:	777.4 KB 
ID:	64279
    @ - Max - : haha, in fact, color is my other main wondering... Colored or not, I mean. How you'd you color the cities, I've no idea (never done that before, I think).

    @ acrsome : that is an excellent advice, thanks a lot! I did'nt noticed, but now you mentioned it, it seems obvious!

  8. #8
    Community Leader Guild Sponsor - Max -'s Avatar
    Join Date
    Dec 2012
    Location
    France
    Posts
    4,220

    Default

    As for the color icons you could ever color them in red like on 16-17th centuries maps or go with a base color, some shade/highlights (don't know how big the icons are actually)

  9. #9

    Default

    Yeah, the icons are pretty small (it's the ones I used before for my Nightfall map, with some addings). So, I followed your advice and colored them in red.
    I added a few things and changed the swamps. I will add other elements, and the desert things on the south part.

    Click image for larger version. 

Name:	AK new dvpts.jpg 
Views:	80 
Size:	794.1 KB 
ID:	64297

  10. #10
    Community Leader Guild Sponsor - Max -'s Avatar
    Join Date
    Dec 2012
    Location
    France
    Posts
    4,220

    Default

    Why not a full opacity red? Maybe because the icons outline is too strong and that makes them very dark at the end?

Page 1 of 4 1234 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •