Here's a little in progress project so far:

Hex proof of concept. Trying out isometric hexes (conveniently the base has a perfect 2:1 aspect ratio in iso!):
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Working out the basic coding to get the hexes displaying
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Multiple terrains - plus infinite panning, and the UI workfow to allow picking multiple terrains
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Roads and rivers. Rivers run down hex edges, roads run through the middle, solves any conflicts nicely!
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Proof of concept for placing locations. This might just work!
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