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Thread: [CWBP2] World Map construction thread

  1. #141
    Guild Grand Master Azélor's Avatar
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    So do you (anyone) think we need a fixed scaling multiplier (that could be adjusted to the latitude or not) ?

  2. #142
    Administrator Redrobes's Avatar
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    If that was directed at me then I am not bothered. It makes no difference to me whether its fixed or not so I abstain from that kind of decision or vote. If someone else is also planning on making an overall world map of the plots then let them decide. Personally I think it would be a good idea for someone else to additionally make another version of the combined world map in case I am not available for some reason.

  3. #143
    Guild Grand Master Azélor's Avatar
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    I can collect the maps (in Jpeg or PNG) but I'm not sure I can put them together.

    I will go with no scaling multiplier if Falconius agrees.
    Last edited by Azélor; 09-02-2014 at 10:59 PM.

  4. #144
    Guild Master Falconius's Avatar
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    I don't care, I'm pretty sure I'm making my map in a slight perspective.... sooo.... it won't join up with anything, thankfully it's an island.

  5. #145
    Guild Grand Master Azélor's Avatar
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    No scaling then. Now we just need to settle with the copyright topic.

  6. #146
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    Quote Originally Posted by waldronate View Post
    Those are continents at each pole? Assuming equirectangular as your projection, the poles appear as shown below:
    Can I get any information on how you wrapped the continents around the globes for that image?

  7. #147
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    Quote Originally Posted by randomblink View Post
    Can I get any information on how you wrapped the continents around the globes for that image?
    In WIlbur you can go from any projection to any other projection.
    So you simply go from equirectangular (used here) to orthographic (showing a sphere) and then choose center of projection 90,0 (North pole) or -90,0 (South pole).

  8. #148
    Administrator waldronate's Avatar
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    I loaded the world map into Fractal Terrains from ProFantasy (buy yours today!) as an image overlay that covered the whole world and then used the projection features of FT to get different views.

  9. #149
    Guild Grand Master Azélor's Avatar
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    An update of the climates. The last image above wasn't very good quality, so I deleted it. The climates should make more sense now but I might continue to improve the map in the future.

    Click image for larger version. 

Name:	climat 3.jpg 
Views:	92 
Size:	2.17 MB 
ID:	70629

    And of course I had to redo the biome map. This time, I used my own categories.

    Click image for larger version. 

Name:	biomes 2.jpg 
Views:	118 
Size:	1.06 MB 
ID:	70630

    the reference file for the biomes.

    Click image for larger version. 

Name:	biomes reference.jpg 
Views:	151 
Size:	4.32 MB 
ID:	70631


    Also, I was wondering if there was some interesting thematic maps that people would like ?
    Last edited by Azélor; 02-05-2015 at 11:41 PM.

  10. #150
    Guild Master Falconius's Avatar
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    Nice. Why'd you decide to use your own categories? I like them because now they are immediately apparent to me what they actually are; as opposed to the crazy lettering system.

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