political map without names
I'm working on these maps, it consists of six different regions (The Peninsulas of Pristānia, Balzakia, gibailea, and the regions of Arkania holvānia and Bizontia). Most of it is empty, currently the most complete is the Holvānia , the west coast of Pristānia already has some regions nomiadas, but the entire south and central-east is in blank. must make the eastern part of bizontia, set a standard scale and the cardinal points (not yet decided where it will be the north). I am open to suggestions.
more at my galleryhttp://www.cartographersguild.com/album.php?u=3377
straight up, top of the map looks like it would be a good place for north
You can do albums? Hmmmm...
Astrographer - My blog.
-How to Fit a Map to a Globe
-Regina, Jewel of the Spinward Main(uvmapping to apply icosahedral projection worldmaps to 3d globes)
-Building a Ridge Heightmap in PS
-Faking Morphological Dilate and Contract with PS
-Editing Noise Into Terrain the Burpwallow Way
-Wilbur is Waldronate's. I'm just a fan.
you can't su liam?
I propose that left be north and that the map gets reoriented.
If up is north then you have a strong comparison between europe and the new map.
(Big island in the coast of arkania = britain. Pristania = Spain. Holvania = Germany. Vasta Bizontia = Russia. Gibaelea = Italy. Barzakia = Northern Africa.)
If that is intended or alluded to that's not a problem. Otherwise I'd swap the direction of North.
I would leave the water areas white as the map is much more impressive with a stark contrast between the different regions and the ocean. Coloring the water a color so close to some of your kingdom regions makes them get lost. I don't know immediately if what I'm looking at in one case is water or land.
In fact with the water left out and just the political areas shown its a very nice and quite realistic looking map.
Edward M Kann
Writer Guy / Sometimes Artist
If you don't feel the similarity don't worry about it. I just suggested you re-orient north so that it was more different.