Page 2 of 5 FirstFirst 12345 LastLast
Results 11 to 20 of 47

Thread: [Award Winner] Tutorial & Guide for Hand Drawn Maps (Pen & Ink w/ Photoshop)

  1. #11

    Post

    Quote Originally Posted by delgondahntelius View Post
    Can't beat a drafting table, for sure. Mine comes in handy quite a bit, however, they don't hold bottles of open ink to well when you tilt them .... just be forewarned that open bottles will spill directly upside down and spill the entire contents ...
    Well, the one I had envisioned would sit directly atop my kitchen table; thus the ink could be put on the table, instead of the drafting table.

    Also, out of curiosity, what is that bit of wood for, which is resting on your stencils?
    Last edited by Highlander; 09-29-2008 at 09:29 PM.

  2. #12
    Community Leader Facebook Connected Badger's Avatar
    Join Date
    Feb 2008
    Location
    Morton, TX
    Posts
    1,473

    Default

    A book of sandpaper attached to a small handle, used for sharpening pencil points. Your softer xB type of pencils can get dull in a hurry, and that beats grabbing a sharpener every 4 minutes just to get a sharp(er) point. You should be able to pick one up in any art/hobby store. I've had it for years actually, sandpaper and lead go quite a long way, but I just some fine grain sandpaper and cut it in strips and twist tie them thru the paper onto the wood....


  3. #13
    Community Leader Facebook Connected Badger's Avatar
    Join Date
    Feb 2008
    Location
    Morton, TX
    Posts
    1,473

    Tutorial Pen and Ink Tutorial Part 2

    This starts the 'tutorial' part of the guide. I hate calling it a tutorial, because a tutorial gives you step by step process on how to achieve the look of an end product. When it comes to hand drawn maps with pen and paper, you can give step by step instructions, but you aren't guaranteed that the end product is going to look exactly like the tutorial. This is primarily based on one's artistic skill. I'm not an artist, though the term has been getting thrown at me quite a bit recently, and I'm slowly succumbing to the fact that, yes, I just might be. But I stress that this isn't a comprehensive guide, its not meant to be. All I can do is tell you what works for me, maybe some tips, some exercises to practice and techniques that I've learned. I'm always free to answer any questions you have, if I know them

    My goal for this tutorial is to start out with some tips on pen and ink drawing. Explain what you can do between projects and give you an overall knowledge of what to expect out of pen and ink drawing.

    Then I'll go into how I make a pen and ink map, from the begining until the end, and then explain on how to use digital products to enhance what you've drawn. Because I own Adobe Photoshop and Illustrator, these are what I'll be using in the finishing stages. I'm sure any number of programs can be used however like GIMP, Corel etc.

    When someone mentions Pen and Ink, (I) you think black and white. But it does apply to color ink as well. I rarely use color ink however. So for the most part, this is for black and white drawing. I will (if time permits me) go into some coloring of B&W ink drawings in PS.

    -----------------------------------------

    Tips, thoughts, tricks, techniques, and stuff.
    So, you got your pencils, your pens, your paper. Now what?
    Draw.

    "The doodler"
    I attribute most (if any) of my skill at mapping to doodling. I constantly doodle. If a pen or pencil is in my hand and I'm not working on a specific project, I am doodling. Designs, lines, hatching, objects, scribbles, and just plain abstract stuff. So, I suggest if you want to have any skill at drawing professional pen and ink maps by hand, you should doodle. Sound crazy. It is!
    Click image for larger version. 

Name:	Doodle.jpg 
Views:	2425 
Size:	118.1 KB 
ID:	6752

    First, it gets you accustomed to your pens and how they feel on the paper and how they work on different grades of paper. If you've never used a technical pen, or have never used one on a consistent basis, you should know they do feel and operate differently than you normal ink pen. They require little pressure (for me this is something I still constantly have to consciously remind myself not to press down so hard), and you can't 'sketch' with them so to speak. The lines need to be drawn slower to prevent skipping.

    It also lets you practice your technique for hatching, for making symbols such as trees and mountains. So doodle that... just make trees and mountains until you find something you like. You may discover your style this way, I know I did.

    While you doodle, be sure to practice your hand position. Technical pens require you to hold the pen almost perpendicular to the surface you draw on. Practice keeping your lower hand off the paper and minimal contact with the drawing surface. INK STAYS WET, so be aware of what you've drawn so as not to smear it. This ruins a map pretty quick. Also, and this is a tip for beginners: QUIT moving your hand to such awkward positions! Move the paper! This really helps in working with lettering.

    Switch between your technical pens and your dip pens. I never thought I would use my dip pens for mapping to the extent that I do now. Sometimes I use them MORE than I do my technical pens. If you are a beginner with dip pens, then be prepared for lots and lots of ink on your hands and finger tips. You will find however, the more you use them and gain skill, the less mess you will make. PRACTICE PRACTICE PRACTICE ... and always remember: PATIENCE. Inking is tedious, tiresome and sometimes boring work. So take breaks in between inking. And know that yes, your hands will hurt. At least, mine do.

    "Techniques"
    Always practice your techniques. Over and Over and Over.

    Perfect Circles.
    ---The story goes that the pope sent people out to find artists and gather up examples of their skill in painting. When one asked the painter Giotto for an example, he took a brush and dipped it in red paint, then stood with one arm straight down to his side as if to make a compass, and with his other hand drew a freehanded perfect circle.---

    Maybe you understand what this means, maybe you don't. I will say this, freehanded perfect circle drawing is quite possibly the hardest thing to do. So, that is one technique you should practice. I'm not an expert on freehand perfect circle drawing (google it and see what I mean). I don't know about straight hands on one side and all that. Take you paper and just draw circles, try to make them as perfect as possible. Small ones, medium ones and large ones. I happen to practice this one quite a bit, so you should too
    Click image for larger version. 

Name:	circles.jpg 
Views:	2525 
Size:	26.4 KB 
ID:	6756

    Line Drawing.
    Take a piece of paper and a T-square or ruler. In pencil draw several straight lines across the length of the paper. Then freehand those lines with your pen in one stroke. That means, place your pen on the paper and don't lift the pen until you complete the line. This technique gets you accustomed to drawing those long stretches of line and making them crisp and not squiggly.
    Click image for larger version. 

Name:	straightlines.jpg 
Views:	2287 
Size:	66.9 KB 
ID:	6753

    Draw four 1 inch squares, in the first square pen in horizontal lines approximately 1/8th of an inch apart and fill the square. Do so for each box but perpendicular, diagonal right and diagonal left in the other boxes. Do so freehanded and try to keep the lines consistent in distance apart and straight as possible. You can practice not lifting your pen for each line if you wish, but I don't, and I'll explain why later on.
    Now try doing the same thing but without the box as guidlines.
    Click image for larger version. 

Name:	boxes.jpg 
Views:	712 
Size:	66.1 KB 
ID:	6754

    For dip pens, try varied pressure techniques. That is, start with a firm pressure at the beginning of the line and as you come across slowly ease up and you get a faded line that starts thick to thin. Be sure to use a tip that allows varied pressure such as a speedball 100 or 103.

    Tone, Hatching and Stippling.
    Combing lines to create tone. Essentially this is the same technique you used with the boxes, except your lines are closer together. In addition to the kinds of lines you practiced above, practice arcing those lines in a consistent nature both from left and right.

    I'll mention here about how I draw these kinds of lines, and why I don't maintain my pen to paper. I draw lines better at certain angles and directions. Since I'm right handed I draw from Top to Bottom and Right to Left. Although I can maintain fairly consistent lines from Left to Right, if I try to draw a line from Bottom to Top, well, you won't get a very straight line. Instead, what I do is flip the paper to make those lines connect in the middle from where I feel comfortable making them. Hopefully this made some sense, but all I know is this what works for me and feels comfortable.

    Next practice hatching. Since I was never trained in art, I don't know all the proper names for types of line and hatch. I just know what it looks like. Essentially hatching is crossing lines to give whatever you are drawing definition and form and to produce shading and light.

    Practice Up/Down hatching, "X" hatching or cross hatching, and then both of them together (+x ), Then random hatching. (Remember, you can move the paper!)

    Now Stippling. DOT DOT DOT. While my favorite style to use and look at, painstaking amount of time is what it requires. Practice stipling from dark to light, and practice with several sizes of point. (.13 to .35) Also, practice creating objects like cubes, cones and spheres by using nothing but stippling.
    Click image for larger version. 

Name:	three.jpg 
Views:	3090 
Size:	72.9 KB 
ID:	6755

    All of the above techniques make a map come to life, tough not all of them are used in the same map. Find your style and what works for you. Also, keep in mind this isn't everything, and there are many, many books out there you can use to help you along your way. I recommend "Rendering in Pen and Ink" by Arthur L. Guptill ...which primarily covers the use of dip pens, but can work for technical pens as well. The book is fairly comprehensive guide to pen and ink drawing which I would rate with 5 stars.

    But those techniques are primarily what I practice in my doodling and idle time. Just keep at it and you will get the skills you need over time. It does take time though, unless you are a natural. I just know I had to work pretty hard to get to where I'm at, and I still have a long way to go before I would consider myself a master at pen and ink mapping and line drawing.

    (More coming.)

  4. #14
    Community Leader Facebook Connected Badger's Avatar
    Join Date
    Feb 2008
    Location
    Morton, TX
    Posts
    1,473

    Default

    Any suggestions or requests on the type of map project I should use for the rest of the tutorial? Keep it simple I was thinking about using the challenge map this month, but I'm not sure I'm doing it in PaI. Might go digital this month. I'll keep thinking on it, but if anyone wants to see something in particular... let me know.
    Last edited by Badger; 10-01-2008 at 06:51 PM.

  5. #15

    Post

    This may be a long shot, but how about a fantasy take on an existing country? Like, the British Isles, but stylized.

  6. #16
    Community Leader Facebook Connected Badger's Avatar
    Join Date
    Feb 2008
    Location
    Morton, TX
    Posts
    1,473

    Post

    Quote Originally Posted by Highlander View Post
    This may be a long shot, but how about a fantasy take on an existing country? Like, the British Isles, but stylized.
    Checked out your deviant art page... wow... that's a lot of nice historically rendered maps and beautiful too. I repped you for your first map in the finished maps section, and as of yet, I still have to spread some more around... but I was thinking about it, and it's the thought that counts right?

    I'm still considering the GB map, but leaning towards no, it might involve a little more time and effort than I want for a tutorial. But I may still yet. I'd like to do one each of a dungeon, city and overland... but I came to my senses quickly and put it right out of my head.

    I did go as far as downloading some simple maps of GB, so ya know I'm at least considering it.

  7. #17
    Community Leader Facebook Connected Badger's Avatar
    Join Date
    Feb 2008
    Location
    Morton, TX
    Posts
    1,473

    Tutorial Brief Revisit of Pens.

    I never got a chance to get pictures of the the whole inner workings of pens. Well, late last night I was working on a line drawing, I turned and hit my hand on the desk, pen hit the desk, then the floor. It wasn't very hard, but alas, my 4x0 (.18 ) had died. He never saw it coming either. This just reminds me (and you hopefully) of how delicate the technical pens are. Especially the finest grade of tips like the 4x0 and the 6x0 (.13).

    So after cleaning it up, I broke it down and shot some pictures of it to let you see what makes up a technical pen. It's both brilliant and surprising simple.
    Click image for larger version. 

Name:	fullpen.jpg 
Views:	551 
Size:	412.9 KB 
ID:	6810

    I've mentioned it before, but you should never remove the wire from the nib, not if you want to keep the pen. You can usually get the wire back in the back in the hollow tip, especially the higher numbered pens. But the finer line pen you have, the finer the wire, thus making it harder. The 4x and the 6x both have wires that are so thin they look like a human hair, and unfortunately, they bend like it too.
    Sometimes, for whatever the reason, your pens might get truly gunked up, you will have to take the inner nib workings apart. They consist of the Nib, the weight with a wire attached to one end, and the cap that holds it in place and keeps it from falling out. Like I said... simple but brilliant.
    Click image for larger version. 

Name:	closeuppen.jpg 
Views:	410 
Size:	1.52 MB 
ID:	6811Click image for larger version. 

Name:	wireweight.jpg 
Views:	396 
Size:	111.8 KB 
ID:	6812
    Close up of the nib and its weight/wire and on the right, a shot of a weight with a full wire intact.

    This was just to give you a good close shot of a technical pen, which I wanted to do, but didn't get the time till now. And at the same time stress the finicky nature of the pens and how the simplest jolt just might cost you $21.06 (for the original pen) + $15.94 (for the new replacement tip) ... Needless to say, I was not a happy mapper last night.

    Please excuse my scrawl... if you can't read it... try harder
    Last edited by Badger; 10-03-2008 at 11:06 PM.

  8. #18
    Guild Novice kpadua's Avatar
    Join Date
    Sep 2008
    Location
    El Cajon, CA
    Posts
    12

    Post I am impressed

    This takes me back to my college days to where I had all the supplies. Loved the Radiograph Pens! Now the supplies I have had seemed to slip away. I have joined the league of the unemployed and I can't afford the supplies and with raising two children, they need the food on their plates. I haven't been on the forum in about a month. But I must say that the tutorial is definitely worth five stars!!!

  9. #19
    Community Leader Facebook Connected Badger's Avatar
    Join Date
    Feb 2008
    Location
    Morton, TX
    Posts
    1,473

    Post

    Quote Originally Posted by kpadua View Post
    This takes me back to my college days to where I had all the supplies. Loved the Radiograph Pens! Now the supplies I have had seemed to slip away. I have joined the league of the unemployed and I can't afford the supplies and with raising two children, they need the food on their plates. I haven't been on the forum in about a month. But I must say that the tutorial is definitely worth five stars!!!
    Thank kpadua, I just try to put what I know down and hope someone gains some knowledge by it. But the tutorial ain't over... it's an ongoing campaign Appreciate the sentiments, and I understand the no money thing... now I'm stuck without a 4x0 pen .... and will be for a while...

  10. #20

    Post Offer mini-tuts...

    Couple suggestions for you to try, Del.

    Offer a few mini-tutorials on various land forms and/or close up encounter area: create mountainous terrain step by step, create a coastline and river valley reaching the sea, create a structure exterior, and a path in the woods.

    Concentrate on the immediate areas concerned, not trying to create complete maps of each tutorial area, just enough to sate some understanding of techniques with pens.

    GP
    Gamer Printshop Publishing, Starfinder RPG modules and supplements, Map Products, Map Symbol Sets and Map Making Tutorial Guide
    DrivethruRPG store

    Artstation Gallery - Maps and 3D illustrations

Page 2 of 5 FirstFirst 12345 LastLast

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •