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Thread: Tianxia: World Under Heaven (WIP)

  1. #1

    Post Tianxia: World Under Heaven (WIP)

    A map created for a fantasy wuxia PBP. Still have to add a location key and decide on the scale.

    Wish there was a method to produce more ridgelike mountains without having to go in and painstakingly draw them, but that seems to be the only way.
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    Last edited by arkham618; 09-29-2008 at 05:25 AM.

  2. #2
    Community Leader Facebook Connected delgondahntelius's Avatar
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    You can add your image as an attachment to your post .. which creates a thumbnail and will link to the bigger map. You can Edit> Go advanced> click on the paperclip icon and then add your image... cuts down on load times for those with slow connections and especially for larger images keeps everything in the screen for the viewers.

    I like the map. What did you use to make this? PS or Gimp? ...
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  3. #3

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    Quote Originally Posted by delgondahntelius View Post
    You can add your image as an attachment to your post .. which creates a thumbnail and will link to the bigger map. You can Edit> Go advanced> click on the paperclip icon and then add your image... cuts down on load times for those with slow connections and especially for larger images keeps everything in the screen for the viewers.

    I like the map. What did you use to make this? PS or Gimp? ...
    Oops, sorry. I didn't know if that was kosher, as the original is rather large, but I'll do it.

    The map was done entirely in Photoshop.

  4. #4
    Community Leader Facebook Connected delgondahntelius's Avatar
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    You can use displacement filter to make some ridged mountains fairly easy. Using your alpha channel and the displacement map with another layer as an overlay puts down that 3-d look.... using the lighting effects after that puts in some shading to really make them 3dish...
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    Community Leader Facebook Connected Ascension's Avatar
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    I'm diggin it, very nice.
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    Community Leader Facebook Connected Steel General's Avatar
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    I'm liking what I'm seeing here. Just a couple of my usual nit-pickinesses (is that a word even ).

    Like I've commented on several of Ascensions maps, I find it very dark (maybe because the ocean is so dark?), and the fonts don't really seem to work for me, they seem kind of... cartoonish. But really these are more of a preference thing and not really meant to be any kind of negative "knock" on your style.
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  7. #7
    Professional Artist mmmmmpig's Avatar
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    I agree with SG about the font issue. I don't necessarily think they are too cartoonish as much as I find them nearly illegible. The clarity of the asian characters is in stark contrast to the clarity of the western characters. I would suggest finding a new font for the westernizing. Also, I would switch the naming convention to make the asian characters the primary label and have the Western label as a parenthetical.
    Something witty and pithy

  8. #8
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    I like it! I'm definitely going to try and use some "frost" on my current WIP, I think it looks pretty good here. I'd blur the water coastlines a little bit more. I find the hard ridges distracting a bit.

  9. #9

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    Thanks for the feedback. I chose the font (Sho) because it has an Oriental calligraphic quality without (I thought) being difficult to read. Those who didn't like it, can you suggest an alternative?

  10. #10
    Guild Member robb75067's Avatar
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    Quote Originally Posted by arkham618 View Post
    Thanks for the feedback. I chose the font (Sho) because it has an Oriental calligraphic quality without (I thought) being difficult to read. Those who didn't like it, can you suggest an alternative?
    Not to play the devils advocate but I like the font. Maybe rough it up a little but I'd vote to keep the font.
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