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Thread: WIP Bailiwan

  1. #21
    Guild Member robb75067's Avatar
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    Quote Originally Posted by Steel General View Post
    I don't see it as being cluttered at all. I think it's really quite good.

    Only thing I can suggest you maybe change (and someone actually brought this up in another thread), is to reduce the number of fonts used. I believe the suggested limit is three.
    I thought about it last night and plan on making some major overhauls. I'll tone down the fonts and see how it looks. Thanks.


    Quote Originally Posted by Bohunk View Post
    Robb you have inspired me. I love it, I gotta get back on the horse and make another map. Been gone too long!
    I keep Ystraad up to benchmark my work and look for ways to improve my own stuff. I'm just glad I could contribute.
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  2. #22
    Guild Member robb75067's Avatar
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    - revamped the coast lines
    - started over on trees and mountains
    - added a a desert (no clue on symbols to add for deserts)
    - added hordeland symbols and changed text layout


    still to do
    - start over on Larano blow up. Use new border, make it interesting and hopefully make it mesh well with the over all look.
    - add more titles (few cities, add ruins, add a sea/ocean or two)
    - add symbols to barrow island chain in south east
    - revisit amount of fonts used
    - revisit actual names used
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    Last edited by robb75067; 10-01-2008 at 01:59 PM.
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  3. #23
    Guild Journeyer Bohunk's Avatar
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    Very nice. Love the celtic borders. For deserts symbols perhaps a few cacti (sp?) and some cattle skulls...maybe a dune or two?

    I agree on the fonts, try to pin yourself down to one or two and use font size and bold to change it up a little.

    All in all a nice peice of art.

  4. #24
    Community Leader Facebook Connected Badger's Avatar
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    I'm actually practicing on making celtic knot work with pen and ink .... Love the celtic borders

  5. #25
    Guild Member robb75067's Avatar
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    Quote Originally Posted by Bohunk View Post
    Very nice. Love the celtic borders. For deserts symbols perhaps a few cacti (sp?) and some cattle skulls...maybe a dune or two?

    I agree on the fonts, try to pin yourself down to one or two and use font size and bold to change it up a little.

    All in all a nice peice of art.

    I'll add some cacti and work on the fonts, thanks.
    The road to success is always under construction.

  6. #26
    Community Leader Facebook Connected Steel General's Avatar
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    This is really coming along nicely...

    Feel the wrath of my Cudgel of Repping *bonk*
    My Finished Maps | My Challenge Maps | Still poking around occasionally...

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  7. #27
    Guild Member robb75067's Avatar
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    Completed since last update

    - Normalized the fonts - used Trajan Pro for most of it. It lacks a old world feel so I'll revisit that.
    - Redid Larano Blow up and border. I think it meshes better with the over all map now.
    - Added Cacti to desert region
    - added symbols to Barrow Island region

    To do List

    - Add Rivers
    - Add more Cities and Regions
    - Revisit font choice
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    The road to success is always under construction.

  8. #28
    Community Leader Facebook Connected Steel General's Avatar
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    I really like the different "clan?" icons for the Hordelands.
    My Finished Maps | My Challenge Maps | Still poking around occasionally...

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  9. #29
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    All in all, very nice. A great improvement on an already great-looking map!
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    Pimping my worldmap here. Still WIP... long way to go, but I'm pretty proud of what I've done so far...

  10. #30
    Guild Member robb75067's Avatar
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    added some heraldry still need to do fonts and rivers.

    Thanks for all the feedback so far guys.
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