Page 1 of 2 12 LastLast
Results 1 to 10 of 11

Thread: Nazilli Keep

  1. #1
    Guild Adept Facebook Connected jpstod's Avatar
    Join Date
    Nov 2006
    Location
    Wichita Falls Texas
    Posts
    445

    Map Nazilli Keep

    Inspired by Pazio Publishing "The Dragon's Demand"

    Nazilli Keep

    Detailed Battlemaps ( 50 Pixels per 5 ft) Grid and No Grids are available at http://jpstodwftexas.deviantart.com/
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Nazilli Keep 0002.JPG 
Views:	153 
Size:	63.8 KB 
ID:	74542   Click image for larger version. 

Name:	Nazilli Keep 0001.JPG 
Views:	79 
Size:	78.3 KB 
ID:	74541   Click image for larger version. 

Name:	Nazilli Keep 0003.JPG 
Views:	94 
Size:	98.9 KB 
ID:	74543  
    Last edited by jpstod; 07-03-2015 at 07:59 AM.
    The Wayward Traveler
    Guildmaster Galveston Island Adventurer's Guild
    http://jpstodwftexas.deviantart.com
    http://www.drivethrurpg.com/browse/p...?term=John+Pau
    [url]http://www.patreon.com/TheWaywardTraveler[url]

  2. #2
    Guild Adept Facebook Connected jpstod's Avatar
    Join Date
    Nov 2006
    Location
    Wichita Falls Texas
    Posts
    445

    Default

    Wow..No One..Not even a Tacky Remark ?
    The Wayward Traveler
    Guildmaster Galveston Island Adventurer's Guild
    http://jpstodwftexas.deviantart.com
    http://www.drivethrurpg.com/browse/p...?term=John+Pau
    [url]http://www.patreon.com/TheWaywardTraveler[url]

  3. #3
    Banned User
    Join Date
    Jul 2014
    Location
    Traverse City, Michigan, USA
    Posts
    2,547

    Default

    They are really very nice! Maybe no one has any suggestions for improvement

  4. #4
    Guild Adept Facebook Connected jpstod's Avatar
    Join Date
    Nov 2006
    Location
    Wichita Falls Texas
    Posts
    445

    Default

    Well sometimes silence says more than saying nothing. And not for the good.
    The Wayward Traveler
    Guildmaster Galveston Island Adventurer's Guild
    http://jpstodwftexas.deviantart.com
    http://www.drivethrurpg.com/browse/p...?term=John+Pau
    [url]http://www.patreon.com/TheWaywardTraveler[url]

  5. #5
    Banned User
    Join Date
    Jul 2014
    Location
    Traverse City, Michigan, USA
    Posts
    2,547

    Default

    Quote Originally Posted by jpstod View Post
    Well sometimes silence says more than saying nothing. And not for the good.
    Nah, I wouldn't assume that at all. This is a holiday week for the US, and the beginning of summer for half the world. I've barely been on for a couple of weeks myself, just busy with life, and probably a lot of others are the same way. There was a fracus a couple of weeks ago over someone who got upset because he didn't get the feedback he was expecting ... don't go that route. Feedback is a favor that we do for each other here, and if you have too many expectations and get disappointed when they aren't met, you'll just frustrate yourself.

    I actually do like your battlemaps, and honestly have nothing to contribute that would improve them. Good feedback is nice, but since people tend to respond when they see something worth pointing out, I'd take silence as general approval.

  6. #6
    Guild Adept Facebook Connected jpstod's Avatar
    Join Date
    Nov 2006
    Location
    Wichita Falls Texas
    Posts
    445

    Default

    I share them on several Facebook groups, paizo prepsite and several others also. So I do get some feed back. I like having them available on many sites...Because if something happens like over on the DJ site..where they only go back so far...maps get lost forever.
    The Wayward Traveler
    Guildmaster Galveston Island Adventurer's Guild
    http://jpstodwftexas.deviantart.com
    http://www.drivethrurpg.com/browse/p...?term=John+Pau
    [url]http://www.patreon.com/TheWaywardTraveler[url]

  7. #7
    Guild Grand Master Azélor's Avatar
    Join Date
    Jul 2008
    Location
    Québec
    Posts
    3,363

    Default

    It look blurry at some places and especially the font. Some textures are more detailed than others (big rocks around vs the smaller rocky texture of the wall), maybe it's something that could be improved. It looks great overall but of course it's always better when it's possible to zoom-in. Said from someone who never used battleplans, or maybe once.

    BTW, I also noticed a drop in activity on other sites I'm active, maybe just a coincidence.

  8. #8
    Guild Adept TimPaul's Avatar
    Join Date
    Oct 2013
    Location
    Manhattan
    Posts
    333

    Default

    Ok, here's something. What are the rooms for? I get no sense of what any particular room is for.

    With out some indication, I feel it's just a nice map. You did decent work on building the structure. But there's no story to it.

    So, good start. Now make the map sing and give it meaning and thought and story.

  9. #9

    Default

    I've been busy all weekend so have not posted much. But if this is based on a Paizo map then I'm not sure what input I can give in terms of design. For example the basement level looks weird with that huge water-filled gap between the rocks and the building core. But if that is part of the original design you're going by then I can't really critique it.

    But it is an attractive and well executed battle map!
    My new Deviant-thing. I finally caved.

  10. #10
    Community Leader Bogie's Avatar
    Join Date
    Nov 2011
    Location
    Maine, USA
    Posts
    7,637

    Default

    Same response as others JPS, Holiday weekend, I haven't been around much.
    My critique: Overall, this is a nice map with a good design. But 50 dpi is just inadequate to see nice details and is to small to use for anything but a couple of the online game sites. I prefer to print at 100 dpi so the maps look good.

    Empty generic maps are useful for some people who like to describe everything in the room, but most DM's like to have at least basic furniture to help with the visual aid. I like very detailed maps and they are more interesting to look at.

    So, I would describe this as a very good start, but it needs more. I hope you can double the resolution and flesh it out more. If your intention was to leave it as blank rooms, please consider making 2 versions, one with and one without furniture and other details. Then both sides will be happy.

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •