Page 3 of 5 FirstFirst 12345 LastLast
Results 21 to 30 of 43

Thread: New map in process

  1. #21
    Guild Artisan landorl's Avatar
    Join Date
    Aug 2007
    Location
    Brandon, FL - USA
    Posts
    552

    Post

    Ok, now for some bigger changes. I have changed the water and am pretty happy with it. I have also done the grass, and am liking it more, but will be doing some more tweaking.

    I have also updated my city walls, and trees. I like the trees much better this way.

    In the south, I am experimenting with changing the building styles. Tell me what you think of the buildings in the southern village. The lighter colored ones represent thatch roofs, and the brown colored ones are wood shingles.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Canal city Alt.jpg 
Views:	69 
Size:	3.27 MB 
ID:	18180  

  2. #22
    Community Leader Facebook Connected Steel General's Avatar
    Join Date
    Jun 2008
    Location
    Ft. Wayne, IN
    Posts
    9,530

    Default

    Yes, that shade of grass is much better.
    My Finished Maps | My Challenge Maps | Still poking around occasionally...

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  3. #23
    Guild Artisan landorl's Avatar
    Join Date
    Aug 2007
    Location
    Brandon, FL - USA
    Posts
    552

    Post

    Now I am experimenting with different building styles. I am pretty happy with this, but wanted to see what others thought.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Canal city Alt.jpg 
Views:	71 
Size:	343.1 KB 
ID:	18185  

  4. #24
    Guild Journeyer philipstephen's Avatar
    Join Date
    Feb 2009
    Location
    Vancouver, BC, Canada
    Posts
    201

    Post

    I think your map looks fantastic.

    The shapes look great for your buildings, but the colours seem too saturated for my taste. I would mute them or grey them up or tone them down a bit.

    But that is just my subjective opinion.

    Phil.

  5. #25
    Community Leader Facebook Connected Ascension's Avatar
    Join Date
    Jun 2008
    Location
    St. Charles, Missouri, United States
    Posts
    8,392

    Post

    I'm with Phil here, tone down the colors a tad so that they don't stand out so much. It's like they're saying "Hey, look at me". Not a whole lot but a tad. Again, my opinion as well.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

  6. #26
    Community Leader mearrin69's Avatar
    Join Date
    Sep 2009
    Location
    Portland, OR
    Posts
    2,318

    Post

    That is looking good, though. Was wondering what you were going to do with the buildings. Love to see it zoomed out (I know, most people want to see it zoomed in! )

    What are the roundish things in the walled area? Tents? Yurts?
    M

  7. #27
    Guild Artisan landorl's Avatar
    Join Date
    Aug 2007
    Location
    Brandon, FL - USA
    Posts
    552

    Default

    Grain silos. The only reason that I zoomed in that close is because that was all that I have done so far. I am working on the rest of the city now.

  8. #28
    Community Leader Gandwarf's Avatar
    Join Date
    Jun 2008
    Location
    Netherlands
    Posts
    3,012

    Default

    Wow, that detail is fantastic... the layout looks convincing and I like how you worked in some green patches and trees. Looks very convincing.
    Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.

    Gandwarf has fallen into shadow...

  9. #29
    Guild Artisan landorl's Avatar
    Join Date
    Aug 2007
    Location
    Brandon, FL - USA
    Posts
    552

    Default

    I haven't posted anything on this in a while because I was mad at myself. I had done a lot of work to get the city almost finished, and then I was converting a large area over to a smart object, and my computer froze up, so I lost all of my work (about 5 hours worth). I can't believe that I was such an idiot that I didn't save my work. So I set this aside for a while, but I am back on the job now and wanted to post the latest WIP.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Calanara Alt.jpg 
Views:	101 
Size:	1.40 MB 
ID:	25217  

  10. #30
    Guild Artisan landorl's Avatar
    Join Date
    Aug 2007
    Location
    Brandon, FL - USA
    Posts
    552

    Default

    One more option I thought of. I am using the background that I created in Photoshop, and imported it into CC3 and used the CD3 symbols to map the city. I think I like this, but wanted some other opinions.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Calanara CD3.JPG 
Views:	53 
Size:	822.6 KB 
ID:	25226  

Page 3 of 5 FirstFirst 12345 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •