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Thread: Some dungeon

  1. #1
    Guild Novice true-chaotic's Avatar
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    Wip Some dungeon

    Practising in dungeon mapping. Am I doing it right?
    WIP
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    ˙ƃuıuɹoɯ sıɥʇ sǝunɹ ǝʌısoldxǝ pǝɹɐdǝɹd ı

  2. #2
    Community Leader jfrazierjr's Avatar
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    Quote Originally Posted by true-chaotic View Post
    Practising in dungeon mapping. Am I doing it right?
    WIP

    A bit to dark for my tastes, but the floor texture is us super. Where did you get it?
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  3. #3
    Guild Novice true-chaotic's Avatar
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    That's two textures on the floor. It's simple marble texture from cgtextures and cracked ground texture (desaturated and with levels corrected as a top layer with blending set to “multiply”)
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  4. #4
    Community Leader Facebook Connected Steel General's Avatar
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    I'm with JFJr, the texturing is superb but the lighting seems a bit off - unless you are going to add torches,etc. where it currently appears the lighti sources are.
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  5. #5
    Guild Novice true-chaotic's Avatar
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    Of course there would be torches It's a WIP
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  6. #6
    Professional Artist Turgenev's Avatar
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    You didn't say we had to bring our own torches to the map and I don't have infravision. It's a good start. I look forward to seeing what you do with it.
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    Tim

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  7. #7

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    Use deep blue and purple lighting for darker areas of the dungeon. Use torch-lit areas to highlight the places that you want the adventurers to explore.

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