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Thread: CC2Pro Local Map - Longsaddle

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    Wip CC2Pro Local Map - Longsaddle

    Here is map showing the area in the immediate vicinity of a village that I'm detailing. (I'm creating a customized write up of a Forgotten Realms area.) The area is not very interesting geographically, being primarily grasslands. I tried to give the map more visual interest by using the grasslands fill instead of just a solid color. I did the same with the cultivated areas to add contrast.



    A month ago I would have been pretty happy with it, but since coming on here and seeing what the experts are doing, I'm a lot less satisfied with my maps. Any suggestions?
    El Hakim, the Wandering Dwarf

    "El Hakim--the Learned One--the other slaves called him, because at night, when they were allowed to rest for a few hours upon the rowers' benches and lie looking up at the skies, he would sometimes talk of the fabulous lands that lay to the east." --Frank Slaughter, The Mapmaker


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    Community Leader Gandwarf's Avatar
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    Quote Originally Posted by El Hakim View Post
    A month ago I would have been pretty happy with it, but since coming on here and seeing what the experts are doing, I'm a lot less satisfied with my maps. Any suggestions?
    I think it's still good. You're just suffering from older software. CC3 can turn that map into something much more beautiful.

    The contrast between the cultivated areas and grasslands turned out very well. This is probably something I might use in the future
    Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.

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    Community Leader Facebook Connected Steel General's Avatar
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    I agree with Gandwarf... you are definitely suffering from a severe case of Softwarus Insufficientus, a somewhat common and fairly virulent malady.

    Upgrade to CC3 (if you can), or give something like GIMP a try and see what you can come up with.
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    Community Leader Facebook Connected Ascension's Avatar
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    Don't sell yourself short my man, this is a solid start upon which you can go pretty far. The layout is quite pleasing with the placement of the cities and such. This is a map screaming for RobA's regional style using GIMP. But, the bottom line is that any map is supposed to convey information easily and this does so. It's the aesthetics people get hung up on and it's not always necessary.
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    Thanks for the encouragement, guys. As soon as the Christmas bills are paid off, I'm going to invest in an upgrade to CC3.

    (I don't even know what GIMP is.)

    I did something different here, and I think I like it better. The whole reason for sectioning off the grass fill was because the roads were getting lost in the fill. I changed the spacing on it to make it less busy, and went across the whole map with it, pushing it behind everything except the green background, which I lightened a couple of shades.



    I think I need to improve the look of the farmland now, though, and I may have gone too light with the background.
    El Hakim, the Wandering Dwarf

    "El Hakim--the Learned One--the other slaves called him, because at night, when they were allowed to rest for a few hours upon the rowers' benches and lie looking up at the skies, he would sometimes talk of the fabulous lands that lay to the east." --Frank Slaughter, The Mapmaker


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    Community Leader Korash's Avatar
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    I actually like this newer version a lot more than the first attempt. I think the color change and the spacing brings everything more "harmony" style-wise.

    A little bit of randomness to the cultivated area would go a long way to completing this, I think.

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    Quote Originally Posted by Korash View Post
    A little bit of randomness to the cultivated area would go a long way to completing this, I think.
    Heh. I was thinking they needed more logic. For example, I'm thinking the area around Longsaddle might be too wide. A peasant who lived in Longsaddle would waste half his morning getting to the far edge of the fields. I think I need to cut a notch into it from the east so that it's stretched along the roads, but not too deep.

    Can you give an example of what you mean?
    El Hakim, the Wandering Dwarf

    "El Hakim--the Learned One--the other slaves called him, because at night, when they were allowed to rest for a few hours upon the rowers' benches and lie looking up at the skies, he would sometimes talk of the fabulous lands that lay to the east." --Frank Slaughter, The Mapmaker


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    Community Leader Korash's Avatar
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    Quote Originally Posted by El Hakim View Post
    Heh. I was thinking they needed more logic. For example, I'm thinking the area around Longsaddle might be too wide. A peasant who lived in Longsaddle would waste half his morning getting to the far edge of the fields. I think I need to cut a notch into it from the east so that it's stretched along the roads, but not too deep.

    Can you give an example of what you mean?
    I think that my main point for my suggestion is similar to what ravells said about the grass icon/fill. The fields look just TOO ordered. Most farmers live by their farms if no on them, and as the generations go by the original farm gets parceled off to the next generation. Every few generations or so would find it hard to get to the fields in time to do enough work and move a bit further down the road and set up another farm. This give a bit more randomness to the fields and more often than not a more patchwork appearance than what the fill gives you.

    Now, I know diddly about CC2 (last time I played (briefly) with CC was when is WAS CC(no number)) so I would suggest a similar approach to the grass one as mentioned by ravells. Just give the field icons differing sizes and some rotations.

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    Community Leader NeonKnight's Avatar
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    Much, MUCH better. CC2Pro is not an old workhorse yet, and can turn out some brilliant maps in the hands of a master!
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    Community Leader Gandwarf's Avatar
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    Quote Originally Posted by NeonKnight View Post
    Much, MUCH better. CC2Pro is not an old workhorse yet, and can turn out some brilliant maps in the hands of a master!
    I am with him ^^^^
    Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.

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