Page 1 of 3 123 LastLast
Results 1 to 10 of 26

Thread: Maps and plans for a medieval RPG

  1. #1
    Guild Journeyer Morkhdull's Avatar
    Join Date
    Dec 2008
    Location
    Belgium - Lands of chocolate and the Marsupilami
    Posts
    149

    Post Maps and plans for a medieval RPG

    This is some maps I made years ago for my campaign.
    I choose not to fill the floor to save my printer and my bucks .
    But be sure that all the items for encounters are there.

    Enjoy
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	alchimiste.png 
Views:	1962 
Size:	673.1 KB 
ID:	9491  

  2. #2
    Guild Artisan Hoel's Avatar
    Join Date
    Nov 2008
    Location
    Skövde, Sweden
    Posts
    658

    Default

    I like the see through floor, it gives an original clean look. And the map itself is well layed out.
    What software did you use?

  3. #3
    Guild Journeyer woekan's Avatar
    Join Date
    Jan 2009
    Location
    The Netherlands
    Posts
    230

    Default

    Nice map, what software ?

  4. #4
    Guild Journeyer Morkhdull's Avatar
    Join Date
    Dec 2008
    Location
    Belgium - Lands of chocolate and the Marsupilami
    Posts
    149

    Post

    oOps...

    Thx for comment... I forget to say that I used Dundjinni

  5. #5
    Guild Artisan Hoel's Avatar
    Join Date
    Nov 2008
    Location
    Skövde, Sweden
    Posts
    658

    Default

    Very nice, I've never gotten this good results when i tried dundjinni. I guess it all comes down to practice.

  6. #6
    Community Leader Facebook Connected Steel General's Avatar
    Join Date
    Jun 2008
    Location
    Ft. Wayne, IN
    Posts
    9,530

    Default

    Very nice indeed. I think the only thing I would do would be to lighten up the grid , but that's really a minor thing.
    My Finished Maps | My Challenge Maps | Still poking around occasionally...

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  7. #7

    Post Very Nice

    Any chance of a version without the grid?


    Sigurd

  8. #8

    Post

    I think you could sell the floor better if you were to trim or mask the grid to the interior only instead of having it cover the entire page. I don't use Dundjinni, though, so I don't know how easy that is to do in that application.

    It's a very nice looking map as is, though, and I definitely approve of the economical approach to mapmaking.
    Bryan Ray, visual effects artist
    http://www.bryanray.name

  9. #9
    Guild Journeyer Morkhdull's Avatar
    Join Date
    Dec 2008
    Location
    Belgium - Lands of chocolate and the Marsupilami
    Posts
    149

    Post

    Following is a map of the smithy ; a place where all adventurers have to visit to repair his stuff (at least)

    Also made with dundjinni, using the same tipology
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	fforge.png 
Views:	809 
Size:	327.7 KB 
ID:	9554  

  10. #10
    Guild Journeyer Morkhdull's Avatar
    Join Date
    Dec 2008
    Location
    Belgium - Lands of chocolate and the Marsupilami
    Posts
    149

    Post

    Following is a postguard.

    As usual made by dundjinni
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Poste de garde 1.PNG 
Views:	1450 
Size:	816.6 KB 
ID:	9619   Click image for larger version. 

Name:	Poste de garde 2.PNG 
Views:	1425 
Size:	633.3 KB 
ID:	9620   Click image for larger version. 

Name:	Poste de garde 3.png 
Views:	937 
Size:	531.1 KB 
ID:	9621  

Page 1 of 3 123 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •