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Thread: World Map for my Campaign - WIP

  1. #11
    Community Leader Facebook Connected torstan's Avatar
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    These are great maps. The brush strokes are a little raw still in a few of them, but I love the new sea texture. The purple mountains in the detail map are a little much for me - perhaps tone these down a little?

    Great maps overall. Looks like a fun campaign setting. Duly repped.

  2. #12
    Guild Journeyer philipstephen's Avatar
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    Help Eladrin Forest City

    I am working on ideas for an eladrin forest city (moon elves) - centered around a mystic tower that is made from a massive living tree...

    the root system is like a highway for them and homes and buildings are part of the tree...

    it is surrounded by mystic portals to the outside world - but only 3 of the 6 portals still work...

    does anyone have already made maps of tree cities or towers that could be reimagined into tree trunks?

  3. #13
    Community Leader Facebook Connected Steel General's Avatar
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    I did an Elven city several months back, it does have a big central tower but it's not very tree oriented. Look here, pprobably not what you were looking for but maybe it will give you an idea or two.
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  4. #14
    Guild Artisan landorl's Avatar
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    Wow that world has a lot of nasty weather! I would hate to be a sailor there!

    I think the storms might be a little too much on the seas, but the rest of the map is great looking!

  5. #15
    Guild Journeyer philipstephen's Avatar
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    Quote Originally Posted by landorl View Post
    Wow that world has a lot of nasty weather! I would hate to be a sailor there!

    I think the storms might be a little too much on the seas, but the rest of the map is great looking!
    One of the storms is meant to be that crazy - the Sea of Storms keeps sailors away from the mythic realm of Albanon - island sanctuary to the Fey.

    And the concept of the world is that its creator has abandoned it and the elemental lords and various devils and demons are vying for power.

    The oceans are rising, the glacier is encroaching, deserts are spreading, storms are on the increase... etc... the world is beginning to shake itself apart.

    So it is rough on sailors as well as everyone.

    Phil

  6. #16
    Guild Journeyer philipstephen's Avatar
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    Wip forest and mountain textures

    likely the black outline will go or change...

    but here is the map with a bit of work on forest and mountain textures.

    i almost want to move the circular mountain ring a little south east... but that would be a major pain in the butt...


    phil
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  7. #17
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    It's looking very painterly, at this point, and whatever you did to the stormy seas really helped bring it in line with the style used throughout the rest of the map. Good job!
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    Pimping my worldmap here. Still WIP... long way to go, but I'm pretty proud of what I've done so far...

  8. #18
    Community Leader NeonKnight's Avatar
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    The Swirl for the Maelstrom and the sea of stroms makes sense and is cool, the others.....kinda distracts or at worst makes me think all the major seas are wracked with perpetual storms.
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  9. #19
    Guild Journeyer philipstephen's Avatar
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    Wip updated topography

    i played with mountains and hills a bit more...

    and maybe the sea is unrealistic... but i like the textures and it would be difficult to change it now...

    next step... maybe roads and political boundaries and settlements and such?

    phil
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  10. #20
    Guild Journeyer philipstephen's Avatar
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    Help River Police

    what i would not mind help with is River Police suggestions of where I should add, remove, or alter rivers - using a bit of real world physics...

    phil

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