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Thread: Dungeon tiles - a small project

  1. #11

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    Sarcophagi would be a good idea.
    Bryan Ray, visual effects artist
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  2. #12
    Community Leader Facebook Connected Steel General's Avatar
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    ...and don't forget the Sacrificial Chickens!
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  3. #13
    Community Leader Facebook Connected torstan's Avatar
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    Actually you are right Sarcophagi are an excellent idea. And sacrificial chickens are a given already

    @Torq: I forgot to say thank you. That was a great compliment and I let it slide right by.

    I've added spiral stairs to the zip. Here are some of them, and a screenshot of them in use:

    Click image for larger version. 

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    Edit: I forgot to mention that these are all sized for use on a 50px grid. I have a set that is usable on a 100px grid as well (that's the size I'm creating them at).
    Last edited by torstan; 03-13-2009 at 02:01 PM.

  4. #14
    Community Leader Torq's Avatar
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    Quote Originally Posted by torstan View Post
    Actually you are right Sarcophagi are an excellent idea. And sacrificial chickens are a given already

    @Torq: I forgot to say thank you. That was a great compliment and I let it slide right by.
    Its well deserved. I didn't really articulate it properly. What I meant was that most people who try for a relaxed hand-drawn look end up with a result that looks too relaxed and messy. On the other hand those who try for a formal, structured and clean look often end up with something too clinical and computer-generated. Your style hits a great balance between the two. Looks great.

    Torq
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    Community Leader Facebook Connected Ascension's Avatar
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    Well said Torq...these are masterful Torstan.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


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  6. #16
    Professional Artist Nomadic's Avatar
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    This is awesome, think you could give us a pool tile set (tiles for the walls and corners and a central water tile)?
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  7. #17
    Community Leader Facebook Connected torstan's Avatar
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    Thanks Torq and Ascension - I love doing this and the encouragement and advice I've picked up over the last year are the reason I'm still doing this.

    @Nomadic: The joy of it is that you already can. The pool in the first post screenshot was created using the following steps:

    1. Use the tilable flagstone texture to lay down a floor.
    2. Use the Step tiles (in the stairs and elevation subdirectory) to define the edges of the pool.
    3. Use the water texture to paint in the pool water.

    If you are using maptool, just make sure that you paint all the textures on the background layer. Then when you place the tiles on the bakground layer they will define nice sharp edges.

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  9. #19
    Community Leader Facebook Connected torstan's Avatar
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    Ask and you will receive! (I'm not that quick, I just happened to be working on them).

    I've updated the zips with new items - 10' wide spiral staircases, proper corner sections for both sets of walls, and I've cleaned up some defects on the earlier walls.

    Here's a couple of screenshots:
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    ... and a few of the new elements.
    Click image for larger version. 

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    I should have all the possible elements needed to construct any walled building now. All I need are a few more floor textures and all buildings are done! Phew. Next on to a few of the more unusual elements people have suggested here and on the rptools boards.

    I've also edited the first post to include a link to the 100px tiles so that people can download the higher resolution set if they want to.
    Last edited by torstan; 03-14-2009 at 06:40 PM.

  10. #20
    Community Leader Facebook Connected torstan's Avatar
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    Right, I got around to adding a tileable wooden floor texture:
    Click image for larger version. 

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    ... which now allows me to do this:
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    Starting to come together nicely.

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