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  1. #1
    Guild Apprentice
    Join Date
    Mar 2009
    Posts
    45

    Post War front

    This map shows an area in
    - this world: http://www.cartographersguild.com/sh...5076#post55076
    - the region of Ildust: http://www.cartographersguild.com/sh...5077#post55077

    and contains
    - the city of Onust and its catacombs: http://www.cartographersguild.com/sh...ad.php?p=55072
    - which contains this mansion: http://www.cartographersguild.com/sh...5067#post55067


    After first designing a world and detailing the campaign region in crayon, I realized I would need even more detail if I really wanted to hook my players. Luckily, they would hang around the war front for the coming real-time years (I was mostly right), so I could zoom in on a small area that's about in the middle of my map of Ildust.

    I wasn't pleased by that map, though, and I knew that there's no way Google Maps would provide me enough detail since I was zooming way too close. I also knew that the players would receive their zoomed-in map from the military, so I figured it should be hand-drawn and clear rather than accurate.

    Just for kicks, I'm including the tile-based Gametable interpretation of the map. I had actually completed about 20 times the surface of the part I'm attaching, but most other areas had less detail and were not representative. I created all tiles myself, but with Maptool being less restraining (and my Photoshop skills having improved), I'll probably start from scratch again. For, like, the fifth time?
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	map D&D.jpg 
Views:	132 
Size:	1.05 MB 
ID:	11603   Click image for larger version. 

Name:	Front (Gametable).png 
Views:	103 
Size:	795.7 KB 
ID:	11605  

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