I was playing around a couple nights ago and stumbled across a ridiculously easy way to make maps that, frankly, look better than anything I've come up with so far. It mainly involves rendering a layer of clouds, duplicating it about a million times, and then doing various things to groups of layers: level adjust, emboss, threshold/alpha mask, and coloring in.
Thing is, I'm pretty new here and this seems simple enough that someone must have already done a tut on it by now, or deemed it too silly to require a tut, and I don't want to get laughed off the board for publishing something.
Also, it's for Paint.NET, although it should translate to GIMP or any of the other programs with no trouble.
So... y'know... would that be worth putting together for y'all?