Page 3 of 3 FirstFirst 123
Results 21 to 24 of 24

Thread: Techniques for street generation in cities

  1. #21
    Community Leader RPMiller's Avatar
    Join Date
    Apr 2006
    Location
    Watching you from in here
    Posts
    3,226

    Post

    Do you have a contour map of the area?

  2. #22
    Professional Artist keithcurtis's Avatar
    Join Date
    May 2007
    Location
    Port Angeles, WA
    Posts
    56

    Post

    Only in the roughest sense. It boils down to about five levels of discrete elevation. I'd make a new one with continuous tone if I were going to model it.

  3. #23
    Community Leader pyrandon's Avatar
    Join Date
    Feb 2007
    Location
    Michigan, USA
    Posts
    1,341

    Post

    I'd like to hear/think more about creating these 3D contour maps, but I'm going to split that off into a separate thread, here.
    Don
    My gallery is here
    __________________________________________________ _______
    "Keep your mind in hell, but despair not." --Saint Silouan [1866-1938]

  4. #24
    Guild Member
    Join Date
    Sep 2007
    Location
    USA
    Posts
    57

    Default

    For the record... This was an EXCELLENT post. Thanks for the information keithcurtis.

    A lot of very good information.
    Last edited by MGCJerry; 09-20-2007 at 10:37 PM.

Page 3 of 3 FirstFirst 123

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •