In Dundjinni you can render a background from multiple tiles to generate a more realistic and flowing backdrop over a droning, repeating background. That is, in Dundjinni you can set a texture with 6 tiles all with the same name but having a suffix of a, b, c and so on. Each tile can seemlessly flow into any of the other tiles but each tile is different than the other. When Dundjinni fills an area it randomly selects from each tile to generate a more flowing backdrop.

Does CC3/DD3 do this or is this a feature request?

Thanks!