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  1. #1
    Guild Member Absinth's Avatar
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    Oct 2008
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    Wip WIP : Port Sol

    Hello fellow cartographers, I'd like to point your attention to my first WIP-thread on these boards of talent and knowledge. Until now, I only posted finished maps, but as I just sat down o create a new map for my homebrew game, I decided to do a WIP-thread. This will allow me to make use of useful advice while still creating the map and it might be a scource of inspiration too.

    Okay, on to the map. This will be a mp for an important city in my homebrew world of Angraenor. It's called Port Sol and is a nearly lawless town, run by a council of pirate kings, that divided the quarters of Port Sol between the most powerful captains. It's a haven of trade for all kinds of illegal stuff - drugs, poisons, contrabands and the like.
    Port Sol was founded on the southern peninsula of a big, tropical island, that's mostly overgrown with thick rainforests. The port city was built on the ruins of a far older civilization, that was long gone by the time the irst of the ambitious pirates showed up. There's not much known about these people, but they must've been of giant kin or descendants of titans, because the structures that are left over from these ancient times, indicate that they were far taller than humans. The only buildings that are still standing today, are parts of a massive city walls and several temples, dedicated to dark and long forgotten gods of the sea.

    I'm creating the map in GIMP. This time, I didn't draw the map by hand as I usually do, because I want to do it entirely in GIMP.

    I already did the land using the TLS technique. It is attached as a thumbnail. This will be the base for building up the city.

    In the second attachemnt, you can see a sketch-layer that I added to see, where roads, important buildings and the left-overs of the giant wall will be placed.
    Now, I have to decide, which step to take first. I'm thinking about doing the roads first, but that's just an idea. There are several things I want to do. First and most important, I want to make sure, that the wall will look gigantic. I don't know how I'll manage it, but time will tell...
    I want to use nice looking textures for the roads and building and I already downloaded GV 3 to toy with textures, but I don't really get how this works...
    As you can see, this will not only be a WIP in map-making by a clueless newbie, but also a WIP of an idiot trying to figure out, how software works and what really can be done with a disturbingly limited amount of brainmatter... At least, it won't get boring!

    I don't know, how fast this map will pogress, as I'm kind of busy at the moment, but I won't back down and will hopefully have a finished map of Port Sol in the Finished Maps-section of the board in a few days or weeks.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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Name:	wip2ps1.jpg 
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ID:	12956  

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